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Time for a new list: my top 222 games (with short writeups).

Wiipus | Posted 5/2/2008 8:46:38 AM | message detail | #051
Neat.
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cro_ | Posted 5/2/2008 8:47:12 AM | message detail | #052
There's also a weird, seemingly unrelated adventure mode that I played for far longer than anyone else would have dared, and I had fun with that. Although I really don't remember a damn thing other than it was a repetitive dungeon crawler type thing. What a bad game. Fair or not, this is why I'm skeptical of Dissidia.

A friend and I beat the adventure mode once. We had the guy all stacked up with sweet weapons and gear and whatever else you got and then *SPOILERS*


the second last boss irreversibly kills him off and you have to finish the game as the second character (and in our case the gimped female with pretty much no good gear etc). *SPOILERS


And tag.
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transience | Posted 5/2/2008 8:47:54 AM | message detail | #053
haha. what a great game!
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GrapefruitKing | Posted 5/2/2008 8:48:07 AM | message detail | #054
Rock 'n Roll Racing is so low... at least I'm glad it breaks the top 200
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__Smurf__ | Posted 5/2/2008 8:51:59 AM | message detail | #055
Excellent call on Mario 64, it was once something special but it's aged absolutely awfully.
FFVIII though? I guess I can understand the drawing but Triple Triad? Who doesn't like triple triad? You'll be saying you don't like Blitzball next. >_>

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Smurf
Princess Anri | Posted 5/2/2008 8:53:32 AM | message detail | #056
216. Arc the Lad (PS1)

I guess you win for including it but 216? Come on. I know it's short but it's still amazing. Did you make it to the bottom of the tower and get Choko?
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transience | Posted 5/2/2008 9:03:11 AM | message detail | #057
198. Tactics Ogre: The Knight of Lodis (GBA)

I bought a GBA for this game. Tactics Ogre: Let Us Cling Together is a SRPG that I love, and while this game is technically the same thing, everything about it is inferior in its own way. The gameplay feels really slow and unbalanced, the charm is completely sucked out of it, and it's just broken. I once set up an AI-controlled training battle to level up my guys that somehow lasted 31 hours. I'm not exaggerating, it took 31 hours. By the time I was finished, I blew through the game, which wasn't any less fun than struggling with lower levels (which it is in the original). Then I beat the last boss and the game locked up on me. grrrr

197. Wolfenstein 3d (PC)

The first real FPS, only with simple controls and just four weapons. Wolf3d was huge back when and was pretty much rendered obsolete by Doom a couple years later. I still like throwing on the ammo code (MLI!) and busting some Nazi ass every once and a while, but yeah, it's pretty dated.

196. Q*Bert (lots)

I had a PC clone of this called Hopper back in the day, and I played the hell out of it. Q*Bert always suffered from control issues because you're jumping diagonally and you'd occasionally jump off the board by accident, but jumping around trying to get all those god damn blocks the same colour was strangely fun. Even when this stupid jackass green thing would come, change all the colours and ruin all your hard work. What a prick.

@!#?@!
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transience | Posted 5/2/2008 9:03:48 AM | message detail | #058
Blitzball is pretty awful. :) But FF10 has tons of positive qualities, whereas I don't see any in FF8.
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transience | Posted 5/2/2008 9:04:35 AM | message detail | #059
I guess you win for including it but 216? Come on. I know it's short but it's still amazing. Did you make it to the bottom of the tower and get Choko?

Nah. I started on it, but then I was like "man, I've got two other games to play here. I've gotta get on with this."
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Princess Anri | Posted 5/2/2008 9:08:41 AM | message detail | #060
It can almost double your play time. Even so, the game is way too short but the tower is awesome. So is Choko.
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transience | Posted 5/2/2008 9:19:20 AM | message detail | #061
195. Astro Warrior (SMS)

awww yeah. Astro Warrior is a vertical shooter that I never was able to beat for the same reasons as Gradius 3 - if I died, I was this slow sitting duck with no weapons whatsoever. Astro Warrior is a lot easier to play than Gradius 3 though, and I have a far greater tie to it since THERE WAS NOTHING ELSE TO PLAY ON THE SEGA MASTER SYSTEM ARGH

194. Mortal Kombat (Arcade)

Oh, how I loved this game. Oh, how I kicked ass at this game. Oh, how future Mortal Kombats made this game look obsolete. Oh, how future fighting games would make the superior Mortal Kombat games look obsolete, making this game uber obsolete. or something. I probably spent hundreds of dollars on this thing back when, but it's almost completely unplayable now.

193. Doom 2 (PC)

I never got into the original Doom, but netplay (aww yeah 14.4 modems) made this thing a treat. Back in 1994 or 1995, I used to play deathmatch with a friend on the first level for hours. With every weapon at our hands and a small board with nowhere to hide, we killed each other so much that the game had to eventually remove bodies off the ground because there were so many of them. I had a ton of fun with that. We never bothered going past the first level and quite honestly, I'm not even sure if I would recognize anything after level 1.
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Wiipus | Posted 5/2/2008 9:30:06 AM | message detail | #062
Astro Warrior is great although it never actually ended. After you beat the three bosses it just loops again but this time everything shoots more stuff at you. From there it just loops endlessly, although apparently the one on the Hang-On/Astro Warrior double cart only lets you go through three times. I remember playing the game so much I could go through four or five times without dieing. Also, the only time dieing was bad was either at a boss fight, or the whole third level, otherwise there were plenty of opportunities to get back to at least halfway decent.
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transience | Posted 5/2/2008 10:45:19 AM | message detail | #063
192. Karate Champ (Arcade/NES)

When Karate Champ, one of the first real fighting games, was in the arcade I loved it. I was obsessed with it. When I got a NES, this is the game I had to have.

I'm not sure if Karate Champ for the NES was a million times worse than the arcade or if my childhood is just making me think this was better than it was, but the NES version truly is awful. I am the only one of my friends who has any idea how to actually control the damn thing, and even then connecting with an attack seems more like luck than skill. This game is pretty much a complete disaster.

But man, this thing cracks me the hell up. The awesome "BEGIN" and "POINT" of the judge is amazing. My friends and I used to have this amazing concept: Karate Champ drinking game, where getting POINTed meant you have to drink. Oh man, it's a good thing we never actually went through with that.

191. Double Dragon (Arcade/SMS)

The original beat-em-up? Maybe, I dunno. The original DD was overly simple, but it worked. I had a penchant for randomly falling to my death though, and Double Dragon 2 is so much better that this classic is better off left in the past.

190. Metroid (NES)

Even a crazy 2d Metroid fan like myself can admit that this game is crap. Samus controls like ass, killing enemies is an absolute nightmare because you can't duck and shoot, the ice beam is twice as weak as a normal beam, there's pretty much no smart way to regain life besides "grinding" which is truly awful, and half the time you'd copy your password down wrong. I believe this is the first game to utilize a nonlinear map and being able to retrace your steps, but who the hell cares when it's nigh-unplayable?

That said, sometimes I enjoy suffering through this game. I always die when I get to Kraid cause I get mega-lost, but I do enjoy something about it.
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Theo72 | Posted 5/2/2008 12:33:58 PM | message detail | #064
late tag

And Double Dragon is the first sidescrolling beat-'em-up, IIRC.

Technos made a Kunio game before it that controlled much like DD2. I'm one of the five people that likes the game.

http://www.youtube.com/watch?v=aZBquFpsh4w

Released in the states as Renegade. I'm one of the 3 people that likes the NES version.
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Wiipus | Posted 5/2/2008 12:37:20 PM | message detail | #065
Double Dragon is one of my Top 10 games, I played the SMS version over and over and over and over.
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transience | Posted 5/2/2008 2:50:27 PM | message detail | #066
oh man, Renegade. what a blast from the past.
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spiegel22 | Posted 5/2/2008 3:02:35 PM | message detail | #067
Aww yeah Karate Champ. I totally used to play that in the seafood restaurant after I was done and while still waiting on my mom.


Brawl FC -- 4425-1133-2606 || Pearl FC -- 4682-8533-6276
~Ç~ Sonic! ^.^
ZFS | Posted 5/2/2008 3:04:03 PM | message detail | #068
Triple Triad hate?

damn straight

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6.12.2008 -- Sneak Out
transience | Posted 5/2/2008 3:08:04 PM | message detail | #069
that video looks way better than the NES version. I just watched a video of the NES version - http://youtube.com/watch?v=JNAc3njE4n4 - that isn't close to as good.

as for Karate Champ - http://youtube.com/watch?v=kEwsMBDu1PA&feature=related - this video shows how truly awful Karate Champ controlled for the NES. what a messed up game.
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ZFS | Posted 5/2/2008 3:09:21 PM | message detail | #070
I never got into the original Doom, but netplay (aww yeah 14.4 modems) made this thing a treat

Haha.

14.4k high speed

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6.12.2008 -- Sneak Out
transience | Posted 5/2/2008 3:18:58 PM | message detail | #071
compared to my 2400 it was like lightning, man
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Theo72 | Posted 5/2/2008 3:23:26 PM | message detail | #072
That's Target Renegade, a DD rip from another company. The same company that made Solstice, IIRC.

http://www.youtube.com/watch?v=T1fwadTZxhc

Though I've beaten both.

Not sure why I bothered with Target Renegade enough to beat it. >_>
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transience | Posted 5/2/2008 3:25:16 PM | message detail | #073
no wonder that other one looked unfamiliar to me. damn you and your insane knowledge of beat em ups!
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Theo72 | Posted 5/2/2008 3:29:19 PM | message detail | #074
awww yeah

I think this is the first time in months that I'm rattling off random game information!
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GodOfGaming | Posted 5/2/2008 4:08:46 PM | message detail | #075
I <3 the "Konami Sounds"
I'm always partial to the pause jingle!

Yes, Starman is my favorite Wrestler in Pro Wrestling

Ah. Batman. I too was very satisfied beating Joker. I tried everything against him and always got owned. Then I found out Punching the living crap out of him was a hell of a lot more effective. His gun won't hurt you up close either so that's a plus.



Karate Champ Tier List
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White Guy > < Red Guy

Totally balanced awww yeah!
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KleenexTissue50 | Posted 5/2/2008 4:17:57 PM | message detail | #076
needs more ttrpg
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RPG 9/10 Not exactly RPG, let's just say kind of like graphics.
winner of a golden trophy
trannyscience | Posted 5/2/2008 4:25:24 PM | message detail | #077
haha, Karate Champ tier list. JUDGE is overpowered imho
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GodOfGaming | Posted 5/2/2008 4:29:10 PM | message detail | #078
Re-worked Tier List

God Tier
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Judge

Everything Else Tier
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Flying Pots of Doom
White Guy/Red Guy
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Tom Bombadil | Posted 5/2/2008 4:46:14 PM | message detail | #079
GORILLA

YES
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~Tommeri Uranius Bombaldi the Fourth, esq.
SHUCKLE > YOU
Shoenin_Kakashi | Posted 5/2/2008 4:50:22 PM | message detail | #080
Throw crappy classic rock in poor quality,

Did you just call Bad to the Bone and Born to be Wild crappy rock?
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trannyscience | Posted 5/2/2008 4:51:18 PM | message detail | #081
yup.
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Mr3790 | Posted 5/2/2008 4:58:53 PM | message detail | #082
I'll Tag
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trannyscience | Posted 5/2/2008 8:19:33 PM | message detail | #083
189. Spy Hunter (NES)

The classic music -- apparently called the "Peter Gunn theme" -- is the best and most memorable part of this game. Spy Hunter is good fun, glitchy as all hell, and fun to play going fast. Unfortunately, you can die really easily by going fast, so actually playing this game the smart way is a lot more boring.

and who the hell decided a spy hunter commercial would be a good idea i mean who the hell would get the reference ps it's awesome oh god

188. Castlevania: Rondo of Blood (PSP)

I thought this was really disappointing. A remake of Rondo had the chance to fix all of the classic CV games' flaws -- slow movement in particular -- but instead, it's as slow as ever, and maybe even more frustrating because it's a bit more difficult than normal CV games. Plus, there's this weird backflip move that's an insult to real double jumps everywhere. I had always heard that Rondo was an amazing game that never came out here, but I found it inferior to the NES ones. Maybe I just have higher expectations in 2008 than I did in 1988.

187. The Legend of Zelda: The Wind Waker (GC)

My first -- and probably last -- 3d Zelda. That's not to say it's bad; rather, it's just an average game that doesn't stand out much. Sailing was boring (thanks to having to change the wind over and over argh) and I don't really like the exploration aspect of Zelda games. By the end of it I got bored and just FAQ'd the game straight through sans dungeons. I much prefer battling and dungeons, which are decent fun, but even that ends up being nerfed by the utter lack of difficulty. The only time I died was on the last boss and I didn't get a single optional heart. I only found like three heart pieces throughout the entire game. Again, not bad, just kinda eh.
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Mac Arrowny | Posted 5/2/2008 8:22:05 PM | message detail | #084
Did you play the Savage Labyrinth in Wind Waker? It's an optional dungeon filled with nothing but enemies, and it's a lot more challenging than the rest of the game (not that it's hard, mind). If you like the battling, it's definitely worth playing, and I found it to be the most fun part of the game.
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All you love is a lie.
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trannyscience | Posted 5/2/2008 8:24:46 PM | message detail | #085
Yeah, I did do that I think. That was fun, I did that repeatedly since I would usually die due to having like six hearts. :) I don't consider that dying, just failing at an optional minigame.
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ZFS | Posted 5/2/2008 8:35:53 PM | message detail | #086
Wind Waker's fun -- but it's got a mess of problems.

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6.12.2008 -- Sneak Out
transience | Posted 5/3/2008 4:13:34 AM | message detail | #087
186. Super Off Road (Arcade/NES)

Just a normal four-player racing game, only you get money to buy different parts, including a little nitro boost so there's some strategy involved. Not much, though. :) This was fun to play whenever I saw it in the arcade, and kinda fun for 15 minutes until the repetitiveness of the game got to you.

185. Warlords (Atari 2600)

Four player Pong?! Warlords is a game all uber old school gamers like; you get a little castle of blocks surrounding a dude, and if the dude gets hit you die. It's fun with friends, but I don't know how many people I can convince to sit down and play Atari with me these days.

http://youtube.com/watch?v=EVtIZNnVqE0

I like how this guy is proud of being able to defeat 1981 AI

also the scary little intro is amazing

184. Suikoden 3 (PS2)

We'll start with the good: the Trinity Sight System -- seeing the game through three main characters' eyes and perspectives during a conflict -- was a pretty cool idea, and doing the same parts three times was actually not too bad. It showed reasons and motivations behind everything, and the storyline was probably the most indepth of the series. (Not necessarily a good thing, but for something like this it worked.) It also had Sgt. Joe, kicker of asses. A game cannot be all bad if you've got this dude:

http://27runesgallery.iespana.es/4images/data/media/21/s3-joe.jpg

don't mess

On the flipside, the game had a ton of things that irritated me. I hated most town areas and got lost in them constantly. The battle system consists of three groupings of two characters, but you can only tell one of them what to do per turn (or something like that, it's been a while). That sucked. Overall, I struggled to have fun with this game, and looking back I'm amazed I finished it. I liked Suikoden 5 more, but its absolutely terrible pacing, hideous graphics and load times, and having other things to play led me to stop about 10-15 hours in and never go back. It's amazing how I feel obligated to finish a game when I, y'know, pay for it. :)
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Wiipus | Posted 5/3/2008 7:47:01 AM | message detail | #088
While I'd like to see a modern day version of an old Castlevania game, I don't think it'd work too well, at least not as a remake since the levels were designed with your failure to do anything in mind. A brand new game like that would be cool, but Konmai's too interested in continuing with the Metroidvainia format.
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GodOfGaming | Posted 5/3/2008 1:21:00 PM | message detail | #089
I would like Konami to make another Castlevania in the same vein as Castlevania III: Dracula's Curse.
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transience | Posted 5/3/2008 7:38:54 PM | message detail | #090
183. Hitchhiker's Guide to the Galaxy (PC)

My introduction to Douglas Adams wasn't the Trilogy, the awesome TV series or the movie: it was this game, an Infocom/Adams collaboration which I played back in like 1987. This game confused the living hell out of me at a young age, from wondering what the hell a "buffered analgesic" was (and learning how to spell it) to why the hell I (or anybody) would lie down in front of a bulldozer. Despite the fact that this game came with a hint system, I was never able to figure out what to do at the Heart of Gold.

Fast forward a dozen years or so, me and a walkthrough played through this game, and it's still pretty entertaining. I have no idea why you spend a whole game searching for different kinds of pocket fluff and why there's always "no tea" in your inventory, but it's a good time nonetheless.

182. Donkey Kong Country (SNES)

I never got into this game the way others did - it's a pretty fun little platformer, but something about it made me disinterested in it. Maybe it's the fact that there's nothing but platforming, no real powerups or anything like that. Maybe it's the weird 2.5D graphical style, which was amazing for its time but messed with me because I liked good old 2D gaming. Maybe it's the fact that I'm just not very good at this game, and that I get impatient as hell and just run like hell through the levels and die a lot. I dunno.

(Never played DKC2 or 3, which are apparently superior. I gave DKC2 a run for about 3 minutes a few years ago on an emulator but had no real interest and moved on.)

181. Mario Kart 64 (n64)

One of the more frustrating games I've played. Four player kart? aww yeah! SMK was a huge fave of mine, but MK64 began the trend of Mario Kart moving from an easy-to-play racing game to more of a party game filled with too many items and too much luck. The levels were too long and I didn't really like the courses. It was still fun at times, but I always looked at it with SMK firmly in my mind, and it just didn't compare.

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RPGuy96 | Posted 5/3/2008 7:45:17 PM | message detail | #091
The H2G2 game confused the hell out of me last year, and I've read the books religiously. Though it was mostly because the puzzles are absurd; stuff like lying down in front of a bulldozer (to protect Arthur's house!) was taken straight from the books (which you should read).
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transience | Posted 5/3/2008 7:48:03 PM | message detail | #092
yeah, this is what happens when Douglas Adams writes a text adventure.
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RPGuy96 | Posted 5/3/2008 7:51:10 PM | message detail | #093
I think I consulted a walkthrough approximately 93 times for the babelfish puzzle on the Vogon ship, got to the Heart of Gold, and realized I needed something that blew up with the Earth. And then I gave up.
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transience | Posted 5/3/2008 7:51:21 PM | message detail | #094
oh, and I am WELL versed in The Trilogy. I was just saying how I had no idea what was going on when I first played it 20 years ago.
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transience | Posted 5/3/2008 7:52:13 PM | message detail | #095
oh, the peanuts I think? yeah, I've messed that up several times before.

I figured that one out by myself!
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transience | Posted 5/3/2008 8:20:21 PM | message detail | #096
180. Track and Field 2 (NES)

ahh, the good old days, when turbo controllers were practically a necessity. I am a great button masher and even I can't come close to finishing this game without one. Track and Field 2 has double the events of the original, but aren't as fun to play two-player and some of the events are fairly annoying, especially if you're trying to beat the 1p mode.

179. Zelda II: The Adventure of Link (NES)

okay first of all what the hell is going on here - http://youtube.com/watch?v=OyB0bWCwhlc

Zelda 2 probably would have been better received if it was a standalone title and had nothing to do with the Zelda name. Experience points, sidescrolling, fairly difficult - it's just not very Zelda-like at all. It's an all right game when taken out of the Zelda context, and everyone loves the upward/downward thrusts. Link's Smash movesets were practically made around Zelda 2, and Toon Link kicks ass in Brawl especially his d-air so aw yeah who cares about Zelda 2 woo Brawl for life

178. Castlevania: Lament of Innocence (PS2)

3d Castlevanias are often the black sheep in their series, but this game was kinda sorta fun. I enjoyed it but have almost forgotten everything about it - what I do remember is that fighting regular enemies was tedious because you didn't level up, and walking around them in 3d was just easier. I also remember an infinite money/items glitch which made the annoying last boss a lot more enjoyable. The 2d games own this thing but it's still worth a play - though not a replay. :)
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Delseban | Posted 5/3/2008 8:21:56 PM | message detail | #097
Vandal Hearts is the best SRPG ever.
Wiipus | Posted 5/4/2008 2:48:23 AM | message detail | #098
LoI was my first 3D Castlevania, and so far it's the only one I've finished. Not too bad a game, but the no leveling up thing is lame.
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transience | Posted 5/4/2008 3:20:39 AM | message detail | #099
177 - Life Force (NES)

Forget Contra -- this is the game the Konami Code was created for. Even with 30 guys, I need multiple continues to beat this game. The vertical levels always crushed me and I have a good time suffering because of it.

176 - Kirby: Canvas Curse (DS)

The only Kirby game I've played more than two minutes of, Canvas Curse is the first DS game that really used the touch screen well. Drawing lines and using all the different abilities was fun, but I had a hell of a time with it thanks to my left-handedness. The result is a game I enjoy but don't think I'd play through again unless I was really really bored.

175 - The Simpsons (Arcade)

I spent lots of time playing this back in the day, when I'd get up early to get unlimited coins on Saturday for $5. The Simpsons basically copied the Turtles arcade game verbatim but came out later, didn't really change the formula at all and was thus less memorable. If I saw this in an arcade with other people playing, though, I'd totally go get some quarters.
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transience | Posted 5/4/2008 3:49:27 AM | message detail | #100
174. Sonic the Hedgehog (Genesis)

SAY GAAAAA. Classic. I miss that voice. Sonic is a series that you're supposed to play for speed, but the level design forces it into a platformer that feels ridiculously slow due to Sonic's crazy speed and the game's penchant for moving platforms and waiting around. I enjoy the first couple of levels because you can fly through them, but after that I either die from going too fast or just get bored and try to make impossible jumps. I've heard the sequels were more based on speed, but I'd never played them.. until two days ago when I randomly threw Sonic 2 on and got stuck in a wall somehow. Good times.

173. Marble Madness (NES)

DAMN YOU, BLACK MARBLE, I WILL END YOU.

172. Harvey Birdman: Attorney at Law (PS2)

haha, what a horrible game. Birdman takes the Phoenix Wright formula and applies it with much more ridiculous results. Cases are about nothing, court sessions last like five minutes, cases end randomly for no reason whatsoever, and the game is beatable in five hours tops with none of those hours being particularly satisfying. It's just ridiculous and idiotic and hilarious and "....what?", and that's the only reason you'd ever play this game.
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