GameFAQs Contests
Time for a new list: my top 222 games (with short writeups).
stevieyamaneko | Posted 5/11/2008 2:54:58 PM | message detail | #251 |
can't mess with saga 2 > saga 1. --- end |
transience | Posted 5/11/2008 3:07:03 PM | message detail | #252 |
66. Castlevania: Aria of Sorrow (GBA) I feel bad putting this as low as I am because I really loved it in 2003, but Dawn of Sorrow just kind of pushed it out of style thanks to being sliiiiightly better in almost everything, and it's been a while since I played Aria. Aria's got a better weapons system and doesn't have the whole sealing bosses gimmick, but I was *always* lost in Aria and I get a little frustrated with it unless I know where I'm going. Aria's a game that I like a lot when I'm playing it multiple times in a row for something like speed running or a second playthrough on hard, and something I should do again soon. 65. Strider 2 (PS1) There's so much potential for 2d sidescrolling action games like this gem, but no one ever makes them. Strider 2 is 5 levels long with infinite continues, and after 30 minutes you're done with it (15 minutes with with Hiryu, 15 with Hien), but it's so damn enjoyable. Strider's blade is fun, the bosses are (mostly) fun, and trying to get a high rank can be an added bonus to a game that's so short and sweet. 64. Dragon's Lair (Arcade) No game will ever compete with Dragon's Lair for how floored I was when I first saw it. You really can't compare anything today to passing by full motion video in the 80s when you're used to Pac-Man and Rampage. Dragon's Lair is nothing more than timed button pressing, but the action is funny, the death scenes are great, and there's a truckload of nostalgia shoved in there. Dragon's Lair is great for pulling out once every five years, trying to figure out what to do all over again, and packing it away again. I want to buy the DVD version but there's so many weird DL spinoffs and sequels and I don't want to buy the wrong one (which I did once -- whoops). --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
Whit3_Rabb1t | Posted 5/11/2008 3:09:09 PM | message detail | #253 |
If I made an overrated games list Aria of Sorrow would be on it. |
Wiipus | Posted 5/11/2008 3:11:27 PM | message detail | #254 |
Yay AoS! --- (>ò_ó)>---{[=(>x_x)> |
ZFS | Posted 5/11/2008 3:46:17 PM | message detail | #255 |
Aria's pretty awesome. Not as good as SOTN, though. --- 6.12.2008 -- Sneak Out |
linkhatesganon | Posted 5/11/2008 3:48:18 PM | message detail | #256 |
Aria is awesome, but you have Dragon's Lair above it ;_; --- The Roman Empire called. They want all their words back. - Turn |
RPGuy96 | Posted 5/11/2008 3:55:11 PM | message detail | #257 |
Yeah, Dawn's better than Aria in just about everything, especially
Julius mode. I like how Konami is (finally!) putting a lot of thought
into their bonus modes - Dawn's Julius mode and Portrait's extra modes
are a huge step up over Symphony/Harmony/Aria's extras. --- Mustache...and green... people.rit.edu/~zmb0386/Brawl.jpg |
transience | Posted 5/11/2008 3:56:20 PM | message detail | #258 |
63. Super Mario Kart (SNES) *the* multiplayer Super Nintendo game. Mario Kart is an easy-to-play game that doesn't take a lot of time to get proficient at, but you can spend countless hours trying to get great times and beating 150cc. Items are a nice balance between fun and making the game luck-based -- as opposed to the disaster that is Mario Kart today -- and battle mode is brilliant. 10 years ago, I was absolutely great at this game thanks to my brother and his girlfriend being competitive as hell about it. We'd play 150cc and beat the living hell out of each other and had a damn blast doing it. This game is still pretty great, but my recent F-Zero obsession makes this game feel like it's in slow motion. I just get bored and end up turning way too early because I expect the game to move quicker than it does. Oh well. 62. Arkanoid (NES/Arcade) Nobody ever made another breakout-type game after Arkanoid, because everyone was like "man, they nailed it". Arkanoid is pong perfection, with cool powerups that are equally valuable at different parts of the game, and some nasty difficulty. My favourite NES code is the continue code for Arkanoid because I'm pretty sure this is impossible to beat otherwise without savestates. oh and level 3 can go to hell 61. Super Mario RPG (SNES) I can't explain why, but this game is really, really fun. Battles are simple and dumb, but they're fun. Story and characters are... childish?, but again, it works. I seem to randomly put this game on out of pure boredom and then play it nonstop for a couple days straight. I love it. ...and then I get to Monstro Town, and something about that place just makes me lose my interest and I go to play something else. I think I've only actually beaten this game once or twice, and I've stopped there at least three times. --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
transience | Posted 5/11/2008 5:05:00 PM | message detail | #259 |
60. Disgaea 2 (PS2) D2 takes the original's addictive gameplay and fixes the gameplay flaws - back attacks work "properly" now, characters level for using skills instead of just for kills - and adds a bunch of new features like felonies and the Dark World. The result is a superior game in any way with the exception of - somehow - the story, which is so bad that I actually missed Laharl. When you-know-who showed up in a cameo role, it was like "whoa, I miss this guy!", something I would never have expected to say. But Disgaea 2 is all about the endless grind-y goodness of SRPGs, and Disgaea 2 does a fantastic job in that aspect. The only problem is that sometimes you just get tired of grinding, and the storyline doesn't give you an escape since it's so bad. Oh well! I guess some people like that kind of thing, zam. 59. Beautiful Katamari (360) Beautiful Katamari takes the fantastic We Love Katamari, removes its biggest flaw - the horrendous load times - and continues the trend of making things bigger and better, but loses something in the process. BK is just not as fun as previous games in the series. After playing the "big" level a couple of times, I get kind of bored and annoyed with doing the same thing, whereas in WLK I can replay it to death and never bat an eyelash. BK is definitely a good game and has great control, but I think the formula has simply gotten stale. 58. Jumper (PC) Death by platformer. Jumper is a freeware game designed to make you feel bad about your gaming skills. It even documents how many times you've died and in what way. Jumper is amazing for what it is - a game that tests your skills at performing pixel-perfect jumps in quick succession. Throughout that struggle is sloooow improvement, progress, and then exhilaration at the end result. 4-4 can go to hell though. Something about the control just gets me there. I think it's my keyboard. --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
neonreaper777 | Posted 5/11/2008 5:50:54 PM | message detail | #260 |
DDR sucks ass --- On into the morning sun, trailing on behind all the colors of our yesterdays. |
Whit3_Rabb1t | Posted 5/11/2008 5:52:38 PM | message detail | #261 |
Jumper is in my top 50 games. So simple yet so fun. I would too much money for a Jumper with like 500 levels. |
transience | Posted 5/11/2008 6:12:40 PM | message detail | #262 |
I would too much money for a Jumper with like 500 levels. advertisement *list spoilers* play N. seriously. if you've got a 360, n+ is the only way to go. --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
transience | Posted 5/11/2008 6:12:56 PM | message detail | #263 |
whoa advertisement wtf --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
therealmnm | Posted 5/11/2008 6:16:54 PM | message detail | #264 |
Aria of Sorrow is still right up there with Dawn of Sorrow for me. One
thing you forgot to mention is that Aria of Sorrow's story blows Dawn
of Sorrow's out of the water. Dawn of Sorrow's story just screams
sequel at you. Each character's role in AoS was infinitely better...
trying to figure out who's who, who's on your side, the Julius factor,
I thought it was probably the best story in any Castlevania game (not saying much I know). --- Currently playing: Super Paper Mario, GTAIV, SSBB, MP3, SMG, The Darkness, PW3, Ninja Gaiden DS, LoZ:PH, Dracula X |
transience | Posted 5/11/2008 6:27:14 PM | message detail | #265 |
I've heard that comment about Aria's story before, but I never really
noticed.. to be perfectly honest, I never really was too concerned with
the storyline of Castlevania games. I'm actually drawing a blank as to
what all happened in Aria (or Dawn), since I usually just hit start and
skip the scenes after I've seen them once. I'm more interested in the
atmosphere that the boss fights and the castle give off, and I felt
both of those were good. --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
Wiipus | Posted 5/11/2008 7:33:30 PM | message detail | #266 |
Story in Castlevania games is pointless, but in recent games it lets
you know where to go if oyu tend to get lost. The biggest problem with
the story in the games though is that IGA could decided to retcon the
game. --- (>ò_ó)>---{[=(>x_x)> |
therealmnm | Posted 5/11/2008 8:06:14 PM | message detail | #267 |
Story in Castlevania games is pointless Well that's because for the majority of them, "hero X must defeat Dracula" was pretty much the extent of the story. Aria of Sorrow actually went out of its way to flesh out an original story so I thought it was pretty cool. And the introduction of the characters and their involvement in the story also played a part in it. Especially Julius. There's a reason why Castlevania fans can't wait for the 1999 game. Aria of Sorrow's story definitely has a bit to do with that. --- Currently playing: Super Paper Mario, GTAIV, SSBB, MP3, SMG, The Darkness, PW3, Ninja Gaiden DS, LoZ:PH, Dracula X |
ZFS | Posted 5/11/2008 8:15:52 PM | message detail | #268 |
i died more in the first four levels of jumper than i did in all games combined for the past 2 years --- 6.12.2008 -- Sneak Out |
Lady Ashe | Posted 5/11/2008 8:42:42 PM | message detail | #269 |
Jumper was easy. --- Lady Ashe. The Cream of Final Fantasy Fanboyism. http://club.ign.com/b/list/custom?&cList=105384&owner=Embok&mode=vown |
transience | Posted 5/11/2008 10:34:18 PM | message detail | #270 |
yeah, I never got the desire for the "1999 game", and had to ask what
the hell it even was when people were talking about it once.
Castlevania is all gameplay to me, much like Metroid - kinda like how
Metroid Fusion's story is the best in the series (at least 2d wise),
but doesn't make me want more Metroid story. --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
Mac Arrowny | Posted 5/11/2008 10:53:46 PM | message detail | #271 |
Metroid Fusion's story was possibly the worst in the series. At least none of the others were actively offensive. -_- --- All you love is a lie. Brawl FC: 4253-3155-6697 |
transience | Posted 5/12/2008 1:21:00 AM | message detail | #272 |
disagree! it was cool, just intrusive as hell. --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
Janus5000 | Posted 5/12/2008 1:38:43 AM | message detail | #273 |
Hmmm. Thoughts: I completely agree with you about KD compared to the later renditions (though I've only played W<3K), except I think the charm (especially the soundtrack) puts the original ahead. But then I'm just a sucker for good music. Guitar Hero has awesome music. You're just against it because people have actually heard of the bands in it. I could never get into Disgaea 2 as much as I did the first one. Probably because it was more or less the same gameplay-wise and I liked the cast of the original much better - powerleveling Laharl just seems much more satisfying than doing the same for Adell. There were some other things I was going to comment on but I forgot what they were and I'm feeling lazy. --- http://i59.photobucket.com/albums/g320/HowDisturbing/stayawhile.jpg Stay a while and breathe me in. |
transience | Posted 5/12/2008 1:40:37 AM | message detail | #274 |
dammit I've not heard of half the songs in GH2 and I still think they're terrible not that I think that was a serious comment but uhhhh JENOVA in GH2 let's do this --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
neonreaper | Posted 5/12/2008 10:33:39 AM | message detail | #275 |
You'd probably like the random noises made by scrolling through the
menus, canceling selections and picking songs more than any real song
anyway!!! --- this magic moment, so different and so new was like any other, until I met you |
transience | Posted 5/12/2008 11:37:29 AM | message detail | #276 |
I have no witty response to this fact --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
transience | Posted 5/12/2008 5:23:38 PM | message detail | #277 |
57. Mega Man 3 (NES) The classic formula established in Mega Man 2 is preserved (and hadn't yet worn thin -- it's a fine balance), only with the awesome addition of the slide. Mega Man 3 is better than 2 on a technical level, but a.) I don't like the weapons nearly as much, and b.) the game is a bit tough at the start because you the bosses are a pain to fight without any weapons. It's not especially difficult.. more tedious and annoying if anything, and I never have any idea what weapon hurts what boss. It's just not.. intuitive, I guess. I blame them running out of robots. WHAT THE HELL WOULD SNAKE MAN'S WEAPON HURT THIS MAKES NO SENSE 56. Kid Icarus (NES) Simple, addicting gameplay mixed with some of my favourite NES chiptunes. The levels offer a nice challenge without being too ridiculous. I like how you get powerups based on how many points you get, though I wish the score meter was visible and that you saw the intervals at which you levelled up your life and strength. I love playing this game after a few years, because it's a mix of nostalgia and me having forgotten the levels. and whoever invented the Eggplant Wizards will get karmic retribution if you know what i mean 55. Zelda: Link to the Past (SNES) This is like the ultimate 7.5, 8/10 game for me. Dungeons are good fun, but nothing that I get super excited again. Gameplay is nothing to write home about, but it works. Bosses are all right - better than Zelda 1 for sure, but I always forget which is which until I get to them. Difficulty is pretty decent. Everything just screams slightly above average. But LTTP stands out in two aspects - world design, where every room in both large worlds are memorable and in music, where LTTP has one of my favourite SNES soundtracks. That pushes it from being an average game up to a game that's fun to come back to even 15 years later. --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
MnMZero | Posted 5/12/2008 5:31:01 PM | message detail | #278 |
Bosses are all right - better than Zelda 1 for sure, but I always forget which is which until I get to them. I thought LttP has the best boss fights this side of Majora's Mask (if you include MM's mini-bosses as well). I'm not really a fan of the other 3D Zelda bosses. Sure they are all epic and atmospheric, but as far as actually fighting them, they are more like puzzles than actual fights. I'd take the simple dodge and attack them until they die formula over the "solve the puzzle, expose weak point, hit a bunch of times, repeat x 2) formula of the 3D Zeldas minus MM. --- Proud Supporter of Zero |
transience | Posted 5/12/2008 5:34:02 PM | message detail | #279 |
yeah, I'm not even comparing them to 3d Zeldas. those games barely even
exist to me. LTTP bosses are enjoyable, but not something I look
forward to. like, whenever I play Super Metroid, I look forward to
fighting Ridley. whenever I play Contra, I anticipate fighting the
bosses. in LTTP, the bosses are like "oh cool, boss time. I wonder
which boss this is." --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
Ginhyun | Posted 5/12/2008 5:35:53 PM | message detail | #280 |
Jumper can go **** itself. I hated that game so much, but I couldn't stop until I had beaten it. So much anger and frustration. It probably would've been a lot easier with some sort of gamepad. I'm not good at platforming with arrow keys. --- http://imgcake.com/img/27/watermelonbikini.jpg http://imgcake.com/img/guhhhh.png (Thanks, Fr0q) |
KleenexTissue50 | Posted 5/12/2008 5:36:57 PM | message detail | #281 |
lttp too low --- RPG 9/10 Not exactly RPG, let's just say kind of like graphics. winner of a golden trophy |
Ginhyun | Posted 5/12/2008 5:39:53 PM | message detail | #282 |
Also http://imgcake.com/img/jumperendsmall.jpg GRAAAAAAH --- http://imgcake.com/img/27/watermelonbikini.jpg http://imgcake.com/img/guhhhh.png (Thanks, Fr0q) |
transience | Posted 5/12/2008 5:57:32 PM | message detail | #283 |
whoa, and here I thought Kleenex sucked at Jumper ...actually I think he's worse but he learned that discretion was the better part of gaming and gave the hell up --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
transience | Posted 5/12/2008 6:04:20 PM | message detail | #284 |
54. Warioware, Inc. (GBA) The original Warioware is the most charming and fun entry of the series by far. Most of that is the simple as hell control setup - D-Pad + A, and no other buttons - and the other half is that the microgames still felt new and fresh. 9-volt's classic minigames are the best ones, and there's several minigames like the plane flying and Dr. Wario that make this game even more awesome. 53. Final Fantasy 6 (SNES) I've ranted about my frustrations with this game many times, so I'll be brief: - the encounter rate and battle system frustrate me, because they just feel tedious instead of being fun like other entries in the series. there's a reason everyone loves and remembers the moogle charm, and it's this game's fault; - espers make characters essentially carbon copies of each other, which feels out of place in a 16 bit RPG; - FF6 has some particularly awful dungeons -- Fanatic Tower, I'm looking at you, but both multi-party dungeons aren't spared, and if you played FF6A and completed the new uber-dungeon, I offer you some tylenol - World of Ruin argh argh argh and yet, the strengths of this game are unmistakable. really awesome atmosphere and a captivating story that spans over a dozen characters; highly memorable thanks to great pacing, the sense of danger that Kefka/Gestahl present, and cool ideas like the three scenarios early on and the awesome floating continent. those strengths make me coming back to this game over and over - I've probably played in 10 times, though I don't always finish it. FF6 is a mixed bag, but the good outweigh the bad. though the bad aggrivates me so cause this game could be amazing argh 52. Castlevania: Dawn of Sorrow (DS) This game has some flaws like sealing bosses and the weapons system - who the hell wants to grind in order to get a rare soul to drop so they can get the next weapon? - but it's tough to deny what it does so well: nice graphics and atmosphere, cool monsters and bosses, pretty good castle and fun gameplay. I want to say more but I have no idea what else to say -- oh, right, people love Julius mode, I should get around to playing that someday oh god don't kill me 51. Super Mario World (SNES) I don't really get what attracts me to this game. The first 80% is easy as hell, which is something I usually don't like in my platformers. But just about every level in this game is absolutely memorable to me, from the ghost houses to the top secret area to star road to soda lake to forest of illusion to the castles to Bowser's back door. I love the levels in this game - sans the stupid auto-scrolling ones - and even torturous disasters like Tubular. I will often pick this game up on an off day, get all 96 exits in one sitting and then put it away again for a few years. --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
neonreaper | Posted 5/12/2008 6:06:07 PM | message detail | #285 |
Bowser's back door awww yeah --- this magic moment, so different and so new was like any other, until I met you |
transience | Posted 5/12/2008 6:09:24 PM | message detail | #286 |
top 50 time! 222. Blades of Steel (NES) 221. Pro Wrestling (NES) 220. Keith Courage in Alpha Zones (TG16) 219. Altered Beast (Genesis) 218. Duck Hunt (NES) 217. Star Tropics (NES) 216. Arc the Lad (PS1) 215. Ehrgeiz (PS1) 214. Gorilla (PC) 213. Final Fantasy 8 (PS1) 212. Rampage (multiplatform) 211. Super Mario Bros. (NES) 210. Battletoads (NES) 209. Mario 64 (n64) 208. Super Baseball Simulator 1000 (SNES) 207. Mortal Kombat: Deception (multiplatform) 206. Asteroids (Atari 2600) 205. Gradius 3 (SNES) 204. Freeway (Atari 2600) 203. Batman (NES) 202. Mega Man (NES) 201. Vandal Hearts (PS1) 200. Beatmanix IIDX (PS2) 199. Rock 'n Roll Racing (SNES) 198. Tactics Ogre: The Knight of Lodis (GBA) 197. Wolfenstein 3d (PC) 196. Q*Bert (lots) 195. Astro Warrior (SMS) 194. Mortal Kombat (Arcade) 193. Doom 2 (PC) 192. Karate Champ (Arcade/NES) 191. Double Dragon (Arcade/SMS) 190. Metroid (NES) 189. Spy Hunter (NES) 188. Castlevania: Rondo of Blood (PSP) 187. The Legend of Zelda: The Wind Waker (GC) 186. Super Off Road (Arcade/NES) 185. Warlords (Atari 2600) 184. Suikoden 3 (PS2) 183. Hitchhiker's Guide to the Galaxy (PC) 182. Donkey Kong Country (SNES) 181. Mario Kart 64 (n64) 180. Track and Field 2 (NES) 179. Zelda II: The Adventure of Link (NES) 178. Castlevania: Lament of Innocence (PS2) 177. Life Force (NES) 176. Kirby: Canvas Curse (DS) 175. The Simpsons (Arcade) 174. Sonic the Hedgehog (Genesis) 173. Marble Madness (NES) 172. Harvey Birdman: Attorney at Law (PS2) 171. Front Mission 3 (PS1) 170. Gauntlet (Arcade/NES) 169. Combat (Atari 2600) 168. Mortal Kombat 4 (Arcade) 167. 1943 (NES) 166. Shadowgate (NES) 165. Final Fantasy 3 (NES) 164. World Heroes (Neo-Geo) 163. Strider (NES) 162. Castlevania (NES) 161. Heavenly Sword (PS3) 160. Street Fighter 2 (Arcade) 159. Lunar 2: Eternal Blue (PS1) 158. Odin Sphere (PS2) 157. Milon's Secret Castle (NES) 156. Final Fantasy Tactics Advance (GBA) 155. King's Quest 6 (PC) 154. Zelda: Minish Cap (GBA) 153. Final Fantasy 2 (lots at this point) 152. Ms. Pac Man (Arcade) 151. Trauma Center: Second Opinion (Wii) 150. Final Fantasy Mystic Quest (SNES) 149. Rygar (PS2) 148. Dragon Warrior 4 (NES) 147. It's Mr. Pants (GBA) 146. Mega Man Maverick Hunter X (PSP) 145. Advance Wars (GBA) 144. Parasite Eve (PS1) 143. Amplitude (PS2) 142. Kung Fu (NES) 141. Ghouls 'n Ghosts (Genesis) 140. Warioware: Smooth Moves (Wii) 139. Dragon Warrior 7 (PS1) 138. Lemmings (everything) 137. Street FIghter 2 Super (Arcade) 136. Teenage Mutant Ninja Turtles (Arcade) 135. RC Pro Am (NES) 134. NBA Jam (Arcade) 133. Pokemon Pearl (DS) 132. Vandal Hearts II (PS1) 131. Barkley, Shut Up and Jam: Gaiden (PC) 130. Tennis (Atari 2600) 129. Secret of Evermore (SNES) 128. Blockade (PC) 127. Bastard Tetris (PC) 126. New Super Mario Bros. (DS) 125. Arc the Lad: Twilight of the Spirits (PS2) 124. Super Mario Bros. 3 (NES) 123. God of War: Chains of Olympus (PSP) 122. Double Dragon 2 (NES) 121. Arc the Lad 2 (PS1) 120. Tales of the Abyss (PS2) 119. Mortal Kombat 3 (Arcade) 118. Castlevania 3 (NES) 117. Ninja Gaiden Trilogy (NES) 116. Tales of Legendia (PS2) 115. Shin Megami Tensei: Nocturne (PS2) 114. Super Mario Bros. 2 (NES) 113. Osu! Tatakae! Ouendan (DS) 112. Final Fantasy 12 (PS2) |
transience | Posted 5/12/2008 6:09:37 PM | message detail | #287 |
111. Metroid Prime (Gamecube) 110. Final Fantasy 5 (SNES) 109. Bionic Commando (NES) 108. Marble Blast Ultra (XBLA) 107. Minesweeper (PC) 106. Super Dodge Ball (NES) 105. M.U.L.E. (NES) 104. Galaga (Arcade) 103. Golden Axe (Genesis) 102. Disgaea: Hour of Darkness (PS2) 101. Big Brain Academy (DS) 100. Vagrant Story (PS1) 99. Return to Zork (PC) 98. Ms. Pac Man's Maze Madness (PS1) 97. Tales of Symphonia (Gamecube) 96. Katamari Damacy (PS2) 95. God of War (PS2) 94. Super C (NES) 93. Hotel Dusk: Room 215 (DS) 92. Dragon Warrior (NES) 91. Audiosurf (PC) 90. Mario and Luigi (GBA) 89. Castlevania: Symphony of the Night (PS1) 88. Rampart (SNES amongst others) 87. Apollo Justice: Ace Attorney (DS) 86. F-Zero (SNES) 85. Mortal Kombat 2 (Arcade) 84. Track and Field (NES) 83. Dragon Quest 8 (PS2) 82. Mario Bros. (Atari/NES/Arcade) 81. Final Fantasy X-2 (PS2) 80. Lode Runner (lots) 79. Super Smash Bros. Melee (Gamecube) 78. Guitar Hero 2 (PS2) 77. The Guardian Legend (NES) 76. Chrono Cross (PS1) 75. Jeanne d'Arc (PSP) 74. Shadow of the Colossus (PS2) 73. Dr. Mario (NES) 72. Xenosaga 1 (PS2) 71. Tecmo Bowl (NES) 70. Xenosaga 2 (PS2) 69. Contra (NES) 68. Mario: Lost Levels (NES/SNES) 67. Dragon Quest Heroes: Rocket Slime (DS) 66. Castlevania: Aria of Sorrow (GBA) 65. Strider 2 (PS1) 64. Dragon's Lair (Arcade) 63. Super Mario Kart (SNES) 62. Arkanoid (NES/Arcade) 61. Super Mario RPG (SNES) 60. Disgaea 2 (PS2) 59. Beautiful Katamari (360) 58. Jumper (PC) 57. Mega Man 3 (NES) 56. Kid Icarus (NES) 55. Zelda: Link to the Past (SNES) 54. Warioware, Inc. (GBA) 53. Final Fantasy 6 (SNES) 52. Castlevania: Dawn of Sorrow (DS) 51. Super Mario World (SNES) --- xyzzy |
TheKnightOfNee | Posted 5/12/2008 6:12:26 PM | message detail | #288 |
I think you are to Super Mario World how I am to Zelda: LTTP, and vice
versa. I have never done more than half of SMW in a sitting, and I
usually give up before running through the whole game. Some of the
exits take me a while to remember too. --- Sushi, Kamikaze, Fujiyama, Nippon-Ichi... "you have to cut weiner holes in all of your hats, sorry" -gotspork |
transience | Posted 5/12/2008 6:13:49 PM | message detail | #289 |
yeah - as you know, I usually stop halfway through LTTP for some
reason. I've only beaten it once or twice. my most recent playthrough -
about two weeks ago - ended in the fourth dungeon of the dark world. --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
Lady Ashe | Posted 5/12/2008 6:23:30 PM | message detail | #290 |
http://imgcake.com/img/jumper.jpg 'aww yeah' --- Lady Ashe. The Cream of Final Fantasy Fanboyism. http://club.ign.com/b/list/custom?&cList=105384&owner=Embok&mode=vown |
transience | Posted 5/12/2008 6:27:14 PM | message detail | #291 |
here's mine http://imgcake.com/img/60/jumperscore3.jpg 7-5 eats me ALIVE, and so does 4-4. --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
Ginhyun | Posted 5/12/2008 6:30:15 PM | message detail | #292 |
Yeah, I'm absolutely terrible with arrow keys for platforming. Also, that damn electric maze in Sector 7 is what accounted for so many of my deaths. At one point I got frustrated and sent Ogmo in to the electricity repeatedly with the hope that he would somehow feel my anger and pain. --- http://imgcake.com/img/27/watermelonbikini.jpg http://imgcake.com/img/guhhhh.png (Thanks, Fr0q) |
Ginhyun | Posted 5/12/2008 6:31:31 PM | message detail | #293 |
Oh, and I wish they had let you use WASD. Reaching over to the arrow keys with my left hand felt awkward. --- http://imgcake.com/img/27/watermelonbikini.jpg http://imgcake.com/img/guhhhh.png (Thanks, Fr0q) |
Mac Arrowny | Posted 5/12/2008 6:31:38 PM | message detail | #294 |
yeah - as you know, I usually stop halfway through LTTP for some
reason. I've only beaten it once or twice. my most recent playthrough -
about two weeks ago - ended in the fourth dungeon of the dark world. No wonder you're not a bigger fan of it. The second half is way better than the first half (Ganon's Tower and Ganon especially kick ass). --- All you love is a lie. Brawl FC: 4253-3155-6697 |
Kaxon | Posted 5/12/2008 7:57:56 PM | message detail | #295 |
Awesome topic, sad it took me so long to see it. Lots of awesome old
games on here... Pro Wrestling, Rampage, Altered Beast (sooo bad!), and
Rock n Roll Racing (which deserves to be way higher... it's way better
than RC Pro Am). Random nitpicks on the first two pages... 190. Metroid (NES) I believe this is the first game to utilize a nonlinear map and being able to retrace your steps, but who the hell cares when it's nigh-unplayable? Nah, Adventure had that in 1979. It might not have been the first either. And Double Dragon is the first sidescrolling beat-'em-up, IIRC. Kung Fu was definitely earlier, and I doubt that was the first. 184. Suikoden 3 (PS2) We'll start with the good: the Trinity Sight System -- seeing the game through three main characters' eyes and perspectives during a conflict -- was a pretty cool idea, and doing the same parts three times was actually not too bad. The trinity sight system was a cool idea, but it was kinda ruined by the fact that I didn't really like any of the three mains all that much. My favorite chapters of the game were the Thomas chapters, he should have been the main character of the whole game. 179. Zelda II: The Adventure of Link (NES) Zelda 2 probably would have been better received if it was a standalone title and had nothing to do with the Zelda name. From what I remember, Zelda 2 WAS pretty well received at the time. People didn't start hating on it until years later. But back when it came out, everyone I knew thought it was cool. --- I made a living on time trial blowing myself off to cross the finish line at ludicrous speed. -transience |
transience | Posted 5/13/2008 1:47:08 AM | message detail | #296 |
No wonder you're not a bigger fan of it. The second half is way
better than the first half (Ganon's Tower and Ganon especially kick
ass). I stop because I get bored of it, not because I lack the ability to finish games or effort or skill or any of that stuff. dungeon 3 is blah, that ice one is augh, the cane one grrr, and I rarely go on much further because of those. I like the simpler dungeons better. --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
transience | Posted 5/13/2008 1:48:04 AM | message detail | #297 |
From what I remember, Zelda 2 WAS pretty well received at the time.
People didn't start hating on it until years later. But back when it
came out, everyone I knew thought it was cool. don't agree here either. I wouldn't go as far as to call Z2 "hated", but it was definitely "whoa wtf happened to zelda". --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
MnMZero | Posted 5/13/2008 9:08:41 AM | message detail | #298 |
don't agree here either. I wouldn't go as far as to call Z2 "hated", but it was definitely "whoa wtf happened to zelda". More like "Augh augh augh Death Mountain". --- Proud Supporter of Zero |
transience | Posted 5/13/2008 11:07:38 AM | message detail | #299 |
50. Zoop (tons) Fun, fast, addicting puzzle game. Zoop is one of those Tetris-like games where stuff comes at you faster and faster until it's physically impossible to play on - I love those. Zoop is all about matching up colours and being able to see what the best way to line up things are, and that's something I'm really, really good at. So I love this underrated little acid trip of a puzzle game. I wish it had multiplayer, that could be a blast. 49. Phoenix Wright 2 (DS) No way around it - this is the bottom-tier PW game, having only four cases, one being a tutorial and case 3 being bottom-tier. It's also got Fran von Karma, who is a pain in the neck with all of her underhanded dealings in and out of the courtroom. I like case 2 more than most thanks to the awesome ending, but it's still not a top-tier case. Case 4 makes all of that up though - a thrilling, emotional case that never lets go of you. It's probably the tightest, most exhilarating case in the PW trilogy, and while I prefer 1-4 to it, it makes for a fantastic ending to a game that isn't always fantastic. 48. Wii Sports (Wii) oh god I am addicted to Wii Sports golf. I'm always trying to beat my -6. I'm also a Tennis master, with a ranking of something like 1950. If I lose a point against the best team, my ranking goes down. That's how crazy I am there. The other games, I'm not as big on. Bowling is decent and fun multiplayer, but I'm not very good. Baseball is pointless and boxing is stupid. But I actually take a few days and play golf incessantly sometimes. Don't ask me why. I just love its stupid simplicity and my miserable attempts to master it. --- xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy yzzyx xyzzy |
Kaxon | Posted 5/13/2008 4:20:54 PM | message detail | #300 |
You have a lot of games on here that I wanted to like but were ruined
by fatal flaws - Vagrant Story and Xenosaga being two prime examples.
If I had managed to create an awesome weapon I might have liked Vagrant
Story, but instead I just got disgusted when every weapon I had only
did 1 damage per hit. But as it is, neither of those games would make
it anywhere near a top 100 list of mine. On the other hand you have a bunch of awesome old school games on here. Arkanoid! I played the Apple IIgs version of that so much. (The NES version kinda sucks, the game was not meant to be played with a D-pad. You need a mouse or a nob like the arcade version had). --- I made a living on time trial blowing myself off to cross the finish line at ludicrous speed. -transience |
