GameFAQs Contests


transience's top 50 games with writeups (guaranteed to be done in a week)
therealmnm | Posted 5/15/2007 3:10:31 PM | message detail | #251 |
Well, I don't know why 5-7 are foreign to you. Dungeon 6 (Misery Mire)
is probably the only dungeon in the game that doesn't have much of an
identity besides having Wizzrobes everywhere. But 5 and 7 were great. --- Currently playing: Guitar Hero 2, Gears of War, Saint's Row, SotN (XBLA), Burnout Revenge |
TheKnightOfNee | Posted 5/15/2007 3:24:36 PM | message detail | #252 |
as for Mega Man music, seriously, I can't even picture a single
theme outside of the opening theme from MM2 in my head. enjoyable
ingame, but damned if I remember what any of it sounds like. I'm really familiar with Mega Man music, and could probably hum any song from any of the NES games off the top of my head, but that could be because I play the games too much. My typical Mega Man 2 run takes 40-45 minutes these days. On the subject of Ocarina of Time, and I know everyone's gonna love me for this, but... OoT is the last Zelda game I've played. I was really disappointed with it and didn't enjoy as much as the others in the series. I hated a lot of what resulted from the 3D transition - large open areas of nothing, slower gameplay, weird camera angles. Not to mention changing boots and such was such a tedious chore. And as a result of that game, I never really cared to try any of the games that came after it, especially since most were receiving mixed reviews at best, and TP had a lot of people saying it was just like OoT. --- Sushi, Kamikaze, Fujiyama, Nippon-Ichi... "i love you and aiya" - An IM from Richie259. Awww. |
Not Dave | Posted 5/15/2007 3:35:08 PM | message detail | #253 |
I've never played Ocarina of Time. Not missing anything special. --- the man |
HeroicElectrode | Posted 5/15/2007 3:39:03 PM | message detail | #254 |
If you ask me, Bubble Man's theme was the best track in MM2. Bubble Man's theme is way awesome; definitely my favorite of the robot master's stages --- Naye745 BZZ! |
HeroicElectrode | Posted 5/15/2007 3:39:21 PM | message detail | #255 |
*robot masters' LOL grammar --- Naye745 BZZ! |
Ed Bellis | Posted 5/15/2007 3:45:45 PM | message detail | #256 |
lol people who play games also yes, bubble man is the best robot master theme in mm2 --- This was Ed Bellis. |
LeonhartForever | Posted 5/15/2007 4:04:20 PM | message detail | #257 |
Hmmm...Let's see. I like Xenosaga Episode II better than Episode I as well. The battle system is slow and tedious at times, but not nearly as bad as some Episode I battles that can take 15-30 minutes, especially toward the end. As soon as I finish FFXII, I'll probably break out Episode III. I'm still one of those rare guys who doesn't get into Zelda. LttP is still the only one I've beaten, and that's after I took a long break due to disinterest. I'm still struggling to get through Ocarina of Time. I've only gotten past the second dungeon. And yet I'll probably end up getting Twilight Princess anyway when I finally get a Wii. --- "I'm only here to see how the story plays out. Any self-respecting leading man would do the same." - Balthier |
Sack of Balls | Posted 5/15/2007 4:08:09 PM | message detail | #258 |
tranny have you played Link's Awakening? --- Baron von Counterculture's Groovy Purple Dirigible -87 V Tokens |
trannyscience | Posted 5/15/2007 4:16:41 PM | message detail | #259 |
I played LA when it came out, hated the beginning and never played
further. was honestly surprised when I saw the LA love going on here.
I'd never heard anyone mention it otherwise. I've pretty much chalked up my dislike for LA on being a bad experience. haven't cared to rectify the situation though. --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
ARB66 | Posted 5/15/2007 4:17:50 PM | message detail | #260 |
man, i love LA. Overall i like your list though. |
Kaxon | Posted 5/15/2007 4:26:36 PM | message detail | #261 |
I never understood the LA love either. I played about the first three
dungeons, but it seemed kinda boring to me. I'd rather replay Zelda 1
or 3. (or 2! Love that game.) --- "Kaxon is a joke account!" - MoogleKupo141 "Kaxon = Kleenex = _kro" - Redtooth |
trannyscience | Posted 5/15/2007 4:34:47 PM | message detail | #262 |
#33: Actraiser Year: 1991 System: SNES Developer: Enix Game Rankings Score: 84.5% Actraiser is a somewhat underappreciated gem from the early SNES era. in Actraiser, you play as god (oh wait, this is Nintendo in the '90's -- it's "The Master"). there's two parts of the game - a platformer where you play as a guy with a sword (kinda reminds me of Ghosts and Goblins for some reason - probably the level design) and then a sim-type game where you play as an angel that helps rebuild a town using god's powers such as lightning, earthquakes, etc and kicking some bad guy ass with arrows. here's a gameplay video: http://youtube.com/watch?v=YLUlbnc11_w Actraiser is so much fun because.. well, I'm not really sure. it's not challenging, but that might be why it's fun. the sim parts of the game are also fairly simple, but you never get lost or confused as to what to do. I really enjoy building towns, shooting monsters and using all my godly powers to destroy stuff. sometimes I get bored and earthquake a bunch of innocent people too. man, I'd be a crappy god. the platforming parts are pretty fun too. I like how each area has a theme, whether it's a cold area or a volcano or whatever. really adds to the fun. (this goes for the sim areas as well.) the last area is a boss rush too, which is lots of fun, and there's an extra mode or two you can play with afterwards. I really enjoy this game. --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
ZFS | Posted 5/15/2007 4:34:54 PM | message detail | #263 |
I don't understand handheld Zelda love period. --- Called "Godslayer" by some, feared by most. |
LeonhartForever | Posted 5/15/2007 4:39:18 PM | message detail | #264 |
I sorta remember Actraiser, but I don't think I ever played it. I think I watched my cousin play it. --- "I'm only here to see how the story plays out. Any self-respecting leading man would do the same." - Balthier |
Not Dave | Posted 5/15/2007 4:47:32 PM | message detail | #265 |
too bad the sequel blew so hard --- the man |
trannyscience | Posted 5/15/2007 4:55:42 PM | message detail | #266 |
I've never dared the sequel. I always hear bad things and I've never seen it in a store. --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
Xtremeblur | Posted 5/15/2007 4:56:40 PM | message detail | #267 |
Lovin' the original Wario Ware love; it's my favorite in the series too. And both LttP and Zelda 1 are at the bottom of my list for the series. They're well-designed games, I just don't find either of them to be very, well, fun. Do like the challenge and nonlinearity though. ~/\~ Some people see this "mountain of evidence," these videos, these DNA readings, but some people see it for what it really is...racism. - Anonimity |
Heroic Mint | Posted 5/15/2007 5:06:34 PM | message detail | #268 |
Actraiser was great! I kinda want to try the sequel actually. They got
rid of the sim part unfortunately, but I'm curious how the action is. --- Once I find the relic, it's going to be world domination time! Second place in Character Battle V |
wavedash101 | Posted 5/15/2007 5:13:06 PM | message detail | #269 |
Rock N Roll Racing > this list --- Our shields cannot withstand wavedashing of this magnitude! Annoying posters! I am the great wavedash! [no u cru] |
trannyscience | Posted 5/15/2007 5:13:39 PM | message detail | #270 |
wavedash101 is in another timezone! --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
trannyscience | Posted 5/15/2007 5:16:24 PM | message detail | #271 |
#32: Castlevania: Dawn of Sorrow Year: 2005 System: DS Developer: Konami Game Rankings Score: 90.2% I really loved aria of sorrow and still think it's a good game, but dawn of sorrow improves on it ever-so-slightly in every area. the graphics are crisper, there's a map on-screen, the boss fights are better, the extras are better.. since the two games are so similar already, Dawn renders Aria obsolete. there's really not much else to say about it besides that. Dawn features a decent challenge, the same soul system and some crappy touchscreen stuff with sealing bosses. I used to absolutely loathe the sealing of bosses but I've softened considerably on it now that I'm used to my DS. when I got my PSP I tried to touch the screen instinctively. I laughed at myself pretty good for that one. I guess I can talk about Castlevania in general though! my favourite part of modern Castlevanias is the amount of stuff they pack into the games. secondary characters, different endings, boss rushes, new game plus, difficulty modes, 100%ing in a number of categories.. Castlevania just knows what people want and gives it to them. the downside is that I don't care for Castlevania castle designs for some reason. I get hopelessly lost in them and it just seems kind of convoluted at times. I hate how I can be one or two blocks away from where I'm trying to go but it could take 50 rooms to get there because there's a wall in my way. if I know where I'm going or have memorized the map, I think the castles are great. I'm not a big fan of wandering aimlessly for the sake of exploration, though. then of course there's the thing that separates this game (and Aria) from the rest of the series - the soul system. I used to really like souls, but I grew to really hate them because of the rarity that some souls drop. usually I would just go on without worrying about it because I'm not much of a completionist (well, not the first time anyway), but souls are required to upgrade weapons in Dawn and that's just really annoying. I don't want to farm treants or iron golems or whatever for 15-20 minutes straight just to get the damn soul to drop. not cool. rare drops are fine if they're not a fairly important part of the game! weapons aside, there's a lot of variety to be had in Dawn, which is where the cool part of the soul system comes into play. the game has good music and good atmosphere for a handheld game. in a world where 2d is becoming less and less frequent, Dawn shows you can still make an awesome 2d game and make it look great. --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
wavedash101 | Posted 5/15/2007 5:18:26 PM | message detail | #272 |
Best in the series...though Rondo comes close --- Our shields cannot withstand wavedashing of this magnitude! Annoying posters! I am the great wavedash! [no u cru] |
RPGuy96 | Posted 5/15/2007 5:37:16 PM | message detail | #273 |
Symphony >= Dawn > Portrait >= Rondo > Aria, if you ask me. I disagree that Dawn does *everything* better than Aria, though - Aria's story is much better, to the point of being the only worthwhile individual Castlevania story. (I do love the overall Castlevania mythos, but the individual game's stories leave a lot to be desired.) Julius mode in Dawn is the greatest optional/secondary mode ever. Fighting the last boss of Julius mode with Illusionary Dance playing is one of my favourite Castlevania moments. (And, yes, mnm, Symphony's Clock Tower sucked. <_< ) --- Mustache...and green... http://www.rit.edu/~zmb0386/Top100.pdf |
trannyscience | Posted 5/15/2007 5:42:19 PM | message detail | #274 |
I can't even remember Aria's story. I know I skipped it after the first
time I played it - I play the Castlevania games for great atmosphere
and cool gameplay, not for the OMG DRACULA stuff. so yeah, I can't
really comment on the story since I don't remember it, but I don't
remember it being any better or worse than the other games in the
series. --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
Whit3_Rabb1t | Posted 5/15/2007 5:48:35 PM | message detail | #275 |
I've never played Ocarina of Time. Not missing anything special. And I'd say the same about FF VII! To each his own, I spose. |
therealmnm | Posted 5/15/2007 6:03:41 PM | message detail | #276 |
I disagree that Dawn does *everything* better than Aria, though -
Aria's story is much better, to the point of being the only worthwhile
individual Castlevania story. (I do love the overall Castlevania
mythos, but the individual game's stories leave a lot to be desired.) Julius mode in Dawn is the greatest optional/secondary mode ever. Fighting the last boss of Julius mode with Illusionary Dance playing is one of my favourite Castlevania moments. (And, yes, mnm, Symphony's Clock Tower sucked. <_< ) Thank you RPGuy for speaking my mind! :) I can't believe you tossed the story of AoS aside tranny. It's what gives the game its charm. Hell, AoS is why Julius is so awesome. The way he was introduced to the storyline was great, and it leads to the 1999 game being probably the most anticipated Castlevania game ever among its fans. --- Currently playing: Guitar Hero 2, Gears of War, Saint's Row, SotN (XBLA), Burnout Revenge |
trannyscience | Posted 5/15/2007 6:07:23 PM | message detail | #277 |
hmm.. maybe I should replay Aria. I just hate having no map on screen! --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
therealmnm | Posted 5/15/2007 6:17:28 PM | message detail | #278 |
hmm.. maybe I should replay Aria. I just hate having no map on screen! Well at least the Castle wasn't too big. If you want to complain about not having a map on the screen, I guess you have a bone to pick with Symphony of the Night, huh? --- Currently playing: Guitar Hero 2, Gears of War, Saint's Row, SotN (XBLA), Burnout Revenge |
trannyscience | Posted 5/15/2007 6:20:21 PM | message detail | #279 |
well, Aria was my favourite Castlevania until Dawn came out. so... yeah. --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
trannyscience | Posted 5/15/2007 6:24:04 PM | message detail | #280 |
#31: Final Fantasy VI Year: 1994 System: SNES Developer: Square Game Rankings Score: 90.9% (GBA version) man, I never know what to think about FF6. the game starts slow but picks up as you move through the world of balance. I really enjoy the three paths to Narshe and I love the multi-party battle there. (you won't see me say that again in this writeup.) the game gets even better when you get up to the espers thanks to a pretty interesting plot. I enjoy almost everything from there on in the WOB - I like the Magitek Lab a lot, the Sealed Cave is always a great time and the Floating Continent is the pinnacle of the game - a really fun, climactic dungeon where you fight lots of cool things, get tons of experience and lots of AP for your espers. unfortunately, it's all downhill from there. the World of Ruin isn't really "bad", but it's like the game has completely started over and you need to build back up to the high that the floating continent left you on. it's tough to go from four characters to one. the battles are slower again and the enemies give you crap for exp/ap. on top of that, the game completely loses its direction and the fact that most of your party is optional at that point really wrecks the cohesiveness of the story. again, it's not awful, but the game just kinda falls apart when you can do anything at any time. I dig nonlinearity but not at the cost of a cool story. as for gameplay? the dungeons in the World of Ruin aren't very good. there are only a couple I like (love the Ancient Castle), but some of them are just bad. I can't stand multiparty dungeons in most games and FF6 is no exception. I don't like the Phoenix Cave and Kefka's Tower is one of my least favourite last dungeons ever. then there's the fanatic tower. I want to see the staff meeting that produced this thing: "hey, I've got an idea. let's make a dungeon where it's nothing but a staircase that repeats near-endlessly. on top of that, let's remove the ability to use magic. at the end we'll put a boss that will insta-kill you - provided you can actually hurt it thanks to its annoying ability to change its strengths and weaknesses - unless you've mastered a x1 ability on an esper in one of the more difficult dungeons in the game. how does this sound?" "great!" I haven't even mentioned the single thing that bothers me the most about the game: the encounter rate. normally I don't mind high encounter rates, but I don't enjoy fighting most of the fights in FF6 because they're not good experience, not good AP or just not fun. this goes double for multiparty dungeons where my guys suck or when I'm using guys I have no interest in levelling. there's a reason the moogle charm is so legendary - FF6's random encounters are just really tedious. I could complain about the game all day. my other big thing is how characters are the exact same thanks to espers except for the unique abilities, all of which suck except for Sabin's and Edgar's. argh. but man, there's something special about FF6 that I just really, really like. I seem to replay it at least once every two years because I have such fond memories of a lot of stuff in the game. that's more often than a lot of RPGs that are higher on the list. I don't always finish what I start because I don't care for the end of the game, but from Narshe revisited up until the end of the floating continent, this is one of my favourite games. a lot of little things just consistently bring it down in my eyes. --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
Kaxon | Posted 5/15/2007 6:42:44 PM | message detail | #281 |
I pretty much agree with you about FF VI. WoB is what makes the game
great. My favorite part of the game is when the story branches into
three parts and you get to choose which order to play them in... all
three are great, but Locke's is my favorite of them all. I have no idea
why I've never seen another game attempt that... it was such a good
idea. --- "Kaxon is a joke account!" - MoogleKupo141 "Kaxon = Kleenex = _kro" - Redtooth |
trannyscience | Posted 5/15/2007 6:44:53 PM | message detail | #282 |
I think Sabin > Locke > Terra when the path splits there. I don't
care for the little mini-dungeon when you get Celes back, and I never
liked South Figaro Cave. my favourite parts of FF6: 1.) Floating Continent 2.) Magitek Factory 3.) three-party vs. Kefka in the beginning 4.) Ancient Castle 5.) Sealed Cave --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
therealmnm | Posted 5/15/2007 6:50:10 PM | message detail | #283 |
all of which suck except for Sabin's and Edgar's. argh. Throw? And I have to say, if you try not to abuse the magic system, you learn to appreciate the abilities of the other characters a lot more. Try a No-Esper run and you'll see. You'll appreciate the natural stats of some of your characters a lot more. And you'll come to realize that Terra is a beast. --- Currently playing: Guitar Hero 2, Gears of War, Saint's Row, SotN (XBLA), Burnout Revenge |
therealmnm | Posted 5/15/2007 6:51:57 PM | message detail | #284 |
And yes, WoB >> WoR, but the WoR didn't make me like the game any
less. The game continued, so I was happy. I wish there was a World of
Genesis or something so I could keep playing the game! --- Currently playing: Guitar Hero 2, Gears of War, Saint's Row, SotN (XBLA), Burnout Revenge |
trannyscience | Posted 5/15/2007 6:52:36 PM | message detail | #285 |
Throw? never really use Throw, but that's because I rarely use Shadow. hear good things about it, so I guess I should include it. and I'm aware that Terra is a beast.. her stat gains are just ridiculous when compared to other characters people like. sucks that she kind of renders Celes obsolete like that. still, I don't think you should have to put limits on yourself in order to enjoy the finer points of a flawed system. if it's exploitable, you might as well use it. lol ultima ultima ultima ultima ultima ultima ultima ultima fanfare --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
therealmnm | Posted 5/15/2007 6:57:20 PM | message detail | #286 |
lol ultima ultima ultima ultima ultima ultima ultima ultima fanfare :( Well I'm proud of myself that I haven't used Ultima at all on FFVIA. It's a much funner game. --- Currently playing: Guitar Hero 2, Gears of War, Saint's Row, SotN (XBLA), Burnout Revenge |
Jaffar7 | Posted 5/15/2007 7:18:37 PM | message detail | #287 |
Bah. Wario Ware Twisted! is lots better. How can you argue with a modified version of Super Mario Bros. with tilt control? --- Leon: What are they planning...? ****! Ignorance!-- Ragnarok_Reborn |
HeroicElectrode | Posted 5/15/2007 7:19:56 PM | message detail | #288 |
i prefer Twisted as well, but any WarioWare respekt is good in my book. i agree with a lot of your thoughts on FF6. ultimately, i preferred FF4 because FF4 kicked ass the whole way through. FF6 may have been better for a while, but comes up short at the end. --- Naye745 BZZ! |
trannyscience | Posted 5/15/2007 7:30:18 PM | message detail | #289 |
#30: Street Fighter II Turbo Year: 1993 System: Arcade / SNES Developer: Capcom Game Rankings Score: n/a SF2T was my two-player game of choice in the 90s. my best friend and I played the crap out of this every week for what seemed like years. we'd both pick Ken, throw it up to ten stars thanks to the Greatest Code of All Time (down, r, up, l, y, b on the second controller!) and just beat the hell out of each other for ten seconds until the round ended. rinse, repeat, etc. we were both so good back then that nobody else we knew could even be bothered to play against us. now that my best friend disappeared a number of years ago I have no one to play this game with, which is really a shame. I enjoy playing against the computer, but I'm nowhere near as good as I used to be, plus the computer is mega-cheap on high difficulties. ugh, just thinking about M. Bison makes me angry. basically, I have no way to play my favourite fighting game of all time anymore because no one cares about it anymore. and really, I can't blame them. I thought about getting an xbox to play online or trying out some netbattle-type stuff with zsnes, but the enjoyment I get out of multiplayer games is hanging out with the person and talking to them while screwing around with a game. I wouldn't be able to do that multiplayer. this will always be a fave of mine though. -- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
Lady Ashe | Posted 5/15/2007 7:32:06 PM | message detail | #290 |
I don't like fighting games. It's the lack of skill and all that. =/ ~~~ Ashe. The Cream of Final Fantasy Fanboyism. http://www.board8wiki.com/Lady_Ashe |
Super Destroy | Posted 5/15/2007 7:47:32 PM | message detail | #291 |
Let's see... The original WarioWare is definately the best. Don't know much about GOW2. Never played any Mega Man games, besides 1, enough to form a real opinion about them. Meh, RPGs. The original Zelda is definately magnificent. Actraiser has indie cred for sure. Never actually played it though. Yay! Castlevania!!!!!!!!!!! Although in contrast, I love the aimless wandering, but I also severely disliked soul farming. And DoS is probably the 4th or 5th best in the series. Way to low IMO, wonder where PoR is at. --- Hardcore™ - We'll probably be modded for this... (>ò_ó)>---{[=(>x_x)> |
Super Destroy | Posted 5/15/2007 7:48:25 PM | message detail | #292 |
Oh and I've only played SFII CE on the Genesis, and it was pretty good, but I like Mortal Kombat better. --- Hardcore™ - We'll probably be modded for this... (>ò_ó)>---{[=(>x_x)> |
Undeniable | Posted 5/15/2007 7:58:27 PM | message detail | #293 |
KoF rules. --- "Call that a god?... Fine, stand back. Lets see if I can perform one of your so called "Miracles".." - Killer, Shadow Hearts: From the New World |
trannyscience | Posted 5/15/2007 7:59:09 PM | message detail | #294 |
I used to love MK. I still do enjoy it now and again, but mostly for nostalgia. it's just aged horribly. oh, whoops, got 20 done and didn't post a list. 50 - Tecmo Bowl 49 - Pokemon Pearl 48 - Zoop 47 - Chrono Cross 46 - Arkanoid 45 - Dragon's Lair 44 - Super Mario World 43 - Disgaea 2 42 - Wii Sports 41 - Mike Tyson's Punch-Out!! 40 - Warioware Inc: Mega Microgame$ 39 - God of War 2 38 - Dragon Warrior Monsters 37 - Xenosaga II 36 - Mega Man 3 35 - Final Fantasy VII 34 - Zelda 1 33 - Actraiser 32 - Castlevania: Dawn of Sorrow 31 - Final Fantasy VI 30 - Street Fighter II Turbo --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
Kaxon | Posted 5/15/2007 8:04:07 PM | message detail | #295 |
Ultima? Psh... Merton with flame shields is where it's at! --- "Kaxon is a joke account!" - MoogleKupo141 "Kaxon = Kleenex = _kro" - Redtooth |
trannyscience | Posted 5/15/2007 8:10:48 PM | message detail | #296 |
#29: Metroid Fusion Year: 2002 System: GBA Developer: Nintendo 2d Metroid is my favourite gaming formula. if you make a 2d Metroid that has all the usual powerups, abilities and nonlinear exploration, I'm going to love you. there aren't many things that I am assured of liking without having to play it, but Metroid is one of them. so what do they do with Fusion? they turn Metroid into a linear game. they lock doors on you and force you to go a certain way. even if you happen to somehow sequence break the game by some crazy move no one would have ever thought of, you can't use the ability until you defeat the boss that drops it. worse yet, the game removes the two coolest abilities in the game, the bomb jump and the wall jump. why would you do this?! does Nintendo not realize that bomb jumping is fun? I used to bomb jump in NES Metroid back when I was like 8 years old. it's really difficult to do and I sucked at games back then, but I still tried. it's really fun to do all kinds of cool moves and Fusion just up and stops you. god, it's so irritating. there's also that god damn computer that talks to you every time you clear an area. I actually didn't mind the computer the first time through because I thought the story was pretty interesting, but on subsequent replays it's so damn annoying. to make it worse, Metroid has always been about replay for me. so yeah, I am conditioned as a True Metroid Fan to hate this game... but guess what? I actually do like it, despite all the mistakes they made in designing it. I think it's great atmospherically, certainly better than Zero Mission in this regard. it's haunting and the computer adds to the sense of loneliness and desperation that the Metroid series is so good at providing. the music is pretty great and certainly fits the game. some of the tense themes and the voices fit perfectly. it's also quite a bit more challenging than Zero Mission. there's a few really stupid/crappy bosses, but at least all of them are original instead of having to fight Kraid and Ridley for the sixth time. not that I mind fighting these guys because I love them and they're always great fights, but a change of pace is nice. I'd also say that the SA-X and Nightmare are two of my favourite boss fights of all time. Nightmare is challenging and fighting yourself is always a fun time. in the end, I do enjoy this game. quite a bit, actually. once you get some real abilities it's fun to play, so long as the game lets you. --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
therealmnm | Posted 5/15/2007 8:14:26 PM | message detail | #297 |
I played through Fusion exactly once. Decent diversion. --- Currently playing: Guitar Hero 2, Gears of War, Saint's Row, SotN (XBLA), Burnout Revenge |
HeroicElectrode | Posted 5/15/2007 8:15:16 PM | message detail | #298 |
i agree with all of that, but that's why metroid fusion is also disappointing to me. it's not bad, it could just be WAY BETTER. there's a few really stupid/crappy bosses, but at least all of them are original instead of having to fight Kraid and Ridley for the sixth time. actually, Ridley-X or whatever is a boss, LOL --- Naye745 BZZ! |
trannyscience | Posted 5/15/2007 8:18:05 PM | message detail | #299 |
Fusion Ridley is such a joke.. though ZM Ridley is no better. at least
for ZM Ridley you can get there fairly early and not have ten energy
tanks at your disposal. I find that Fusion is kind of interesting to replay because I don't really care for Fusion's level design. it's just so.. forgettable. I never remember where I'm going. it doesn't help that the sectors are numbered instead of having unique names, or even unique areas like Norfair that are lava-y. granted, the computer always tells me where I'm going, but I never seem to remember what I'm doing. I'm always like "ohh, that boss." --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
LeonhartForever | Posted 5/15/2007 8:23:46 PM | message detail | #300 |
I never liked playing at really high speeds on SFII Turbo (or any
fighting game, for that matter). Maybe I just don't have the reflexes
for it... --- "I'm only here to see how the story plays out. Any self-respecting leading man would do the same." - Balthier |
