GameFAQs Contests


transience's top 50 games with writeups -- part 2, #17-#1.
trannyscience | Posted 5/16/2007 10:48:42 PM | message detail | #001 |
aw yeah, a 500 topic in just over two days. proof that you don't need
tildes and other stupid symbols in the topic title to get people to
notice! here's the list so far: 50 - Tecmo Bowl 49 - Pokemon Pearl 48 - Zoop 47 - Chrono Cross 46 - Arkanoid 45 - Dragon's Lair 44 - Super Mario World 43 - Disgaea 2 42 - Wii Sports 41 - Mike Tyson's Punch-Out!! 40 - Warioware Inc: Mega Microgame$ 39 - God of War 2 38 - Dragon Warrior Monsters 37 - Xenosaga II 36 - Mega Man 3 35 - Final Fantasy VII 34 - Zelda 1 33 - Actraiser 32 - Castlevania: Dawn of Sorrow 31 - Final Fantasy VI 30 - Street Fighter II Turbo 29 - Metroid Fusion 28 - Crystalis 27 - Tactics Ogre: Let Us Cling Together 26 - Dragon Warrior 3 25 - Mega Man 2 24 - Phoenix Wright 2 23 - Final Fantasy 9 22 - Uniracers 21 - Everybody Loves Katamari Damacy 20 - Zork 19 - Tales of Eternia 18 - Dance Dance Revolution feel free to predict -- most of you know my tastes anyway, so it shouldn't be that hard. --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
Janus5000 | Posted 5/16/2007 10:50:47 PM | message detail | #002 |
Elite Beat Agents is awesome, tho- *misses one note and fails* Jumpin' Jack Flash, it's a GAAAAAAAAAAAAAAAAH --- http://www.scorehero.com/scores.php?user=2916&diff=4 IT'S SOME KIND OF A TEXAS PSYCHOBILLY FREAKOUT THAT'S WHAT IT IS |
ZFS | Posted 5/16/2007 10:51:30 PM | message detail | #003 |
Some more Metroid, some Shadow Hearts, some Xenosaga, and some Final Fantasy! --- Called "Godslayer" by some, feared by most. |
Xtremeblur | Posted 5/16/2007 10:51:40 PM | message detail | #004 |
From Janus5000 Posted 5/16/2007 10:50:47 PM Elite Beat Agents is awesome, tho- *misses one note and fails* Jumpin' Jack Flash, it's a GAAAAAAAAAAAAAAAAH So, so many horrible memories with this. :/ ~/\~ Some people see this "mountain of evidence," these videos, these DNA readings, but some people see it for what it really is...racism. - Anonimity |
KleenexTissue50 | Posted 5/16/2007 10:51:41 PM | message detail | #005 |
1 Metroid 2 Metroid 3 Shadow Hearts 4 Final Fantasy 5 Final Fantasy 6 Metroid 7 Shadow Hearts 8 Xenosaga 9 Metroid 10 Final Fantasy --- Sign up to nominate Gilgamesh for SC2k7! http://boards.gamefaqs.com/gfaqs9/genmessage.php?board=8&topic=34669782 |
The Destoyer | Posted 5/16/2007 10:51:44 PM | message detail | #006 |
i like ur list --- DROP THE R AND BACK AWAY! |
trannyscience | Posted 5/16/2007 10:51:55 PM | message detail | #007 |
augh hm wins --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
KleenexTissue50 | Posted 5/16/2007 10:52:11 PM | message detail | #008 |
Darn you HM. --- Sign up to nominate Gilgamesh for SC2k7! http://boards.gamefaqs.com/gfaqs9/genmessage.php?board=8&topic=34669782 |
ZFS | Posted 5/16/2007 10:54:11 PM | message detail | #009 |
aww yeah --- Called "Godslayer" by some, feared by most. |
trannyscience | Posted 5/16/2007 10:55:16 PM | message detail | #010 |
#17: Shadow Hearts: From the New World Year: 2006 System: PS2 Developer: Aruze/Nautilus Game Rankings Score: 80.0% SH3's got issues. for one, the plot is paper-thin. there's seriously like 10-15 characters in the game, max. it's so minimal, nothing interesting really happens in it and you follow the same characters around for half the game. the playable cast is wandering around for no reason whatsoever and it's really awkward. the characters are like carbon copies of Shadow Hearts 2, only made to be sillier. it's still funny, but slightly less so than SH2. it's also really short. basically, SH3 feels like a copy of its predecessor and a rushed game with a story that was written in two hours. it's still enjoyable story-wise and it has a good atmosphere, but yeah, definitely below the first two games in that regard. but damn does it have some redeeming qualities, most notably the battle system. SH2's battle system is basically copied, but it adds double attacks and double combo attacks, which are just deadly. it also adds a stock gauge so you can't just combo all day long. combos seem deadlier in this game too. the best part about the tweaked battle system is that the difficulty is raised significantly. SH3 can be a little cheap at times, but overall the difficulty keeps you on your toes and makes you want to keep playing. the bosses really make you plan out your attacks and they're quite fun. beating a boss can be really rewarding too, especially if you're on low levels and struggling to get a hit in. SH3 is the only SH game where I actually enjoy struggling with bosses. the first time I got to the last boss, I was dead before I got a turn. I nicknamed the thing "the brick wall", a name that stuck amongst my SH friends for months. thanks to the difficulty, SH3 has a zillion sidequests that are actually worthwhile to do. SH1 and 2 has some good stuff, but almost all of it seems superfluous since you don't really need to do any of it to wreck the last boss. they're not the most interesting sidequests in the world - most are fetch quests and trigger points - but I still find them interesting for some reason. the main game is only about 20 hours long but I double my playtime with all the extra stuff. after you do it all, there's an awesome optional dungeon with some nasty monsters. then there's new game plus, which I thought was pretty fun. it's still somewhat of a challenge but you can go the cheap way out and use the uber-attack that pretty much one-shots everything if you desire. basically, SH3 is the least interesting of the SH titles but has by far the most replay value. I love replay value, so this game is a fave of mine. --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
ZFS | Posted 5/16/2007 10:56:56 PM | message detail | #011 |
That paragraph about the battle system sounds awesome. --- Called "Godslayer" by some, feared by most. |
RPGuy96 | Posted 5/16/2007 10:58:10 PM | message detail | #012 |
Just beat The Anthem ("You bet, kid!) with the Divas, yo! --- Mustache...and green... http://www.rit.edu/~zmb0386/Top100.pdf |
trannyscience | Posted 5/16/2007 11:14:47 PM | message detail | #013 |
#16: Suikoden Year: 1996 System: PS1 Developer: Konami Game Rankings Score: 83.3% the original Suikoden is by far my favourite of the series. why? there's just a certain charm to it that endears itself to me. I also get a sense of originality from S1. one of the reasons I could never get into S2 was because it felt like a carbon copy of S1. I enjoyed it, but my copy would always randomly lock up and I didn't care enough to figure out how to get it to work properly. it just didn't have that same charm for me. (I am interested in playing through it, though. I want to see if it gets a lot better, because judging from everything I've heard, it does.) I love how S1 just moves - 5-10 minute dungeon, 3 minute scene, another dungeon, another scene, etc. it doesn't waste time screwing around with long-winded speeches or unimportant plot points. I love how you can plow through it in 10-15 hours if you know what you're doing. heck, you could probably beat it in like 6 hours in that case. Suikoden is one of the most replayable 32-bit+ RPGs for me. the best aspect of the game is obviously the castle. I love decking that sucker out with cool shops and elevators and whatever else you can get in there. army battles and one-on-one duels are also a lot of fun. basically, Suikoden is just flat out fun. it's an original RPG that doesn't waste time letting you do a lot of cool stuff. I like that. Suikoden has flaws, but none really cripple the game. for one, it's god damn ugly. I don't usually mind ugly games, but that reflection the floor gives off in Gregminster is just ungodly ugly. fortunately they get rid of that early on. the battle system is simple but effective, but the levelling system is really weird -- it seems to take your level into account and then gives you experience from there. it's great for underlevelled characters but you essentially hit a brick wall at a certain point where you can't level up any more unless you fought like 200 enemies. that's silly. the music is also fairly forgettable. but again, there's nothing awful about Suikoden and it's a blast to play over and over again. --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
ZFS | Posted 5/16/2007 11:16:32 PM | message detail | #014 |
what the hell semi using mindhax to get in a write-up --- Called "Godslayer" by some, feared by most. |
trannyscience | Posted 5/16/2007 11:17:50 PM | message detail | #015 |
when the hell did semi become the world's biggest suikoden fan --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
KleenexTissue50 | Posted 5/16/2007 11:18:44 PM | message detail | #016 |
My favorite parts about Suikoden were Yuber, and Pesmerga and Luc. --- Sign up to nominate Gilgamesh for SC2k7! http://boards.gamefaqs.com/gfaqs9/genmessage.php?board=8&topic=34669782 |
ZFS | Posted 5/16/2007 11:18:45 PM | message detail | #017 |
But Suikoden's leveling system always seemed like a nice way to
eliminate grinding. You're always right around the level you should be,
and if you aren't, you'll gain a crapload of levels in a couple of
battles. --- Called "Godslayer" by some, feared by most. |
trannyscience | Posted 5/16/2007 11:19:33 PM | message detail | #018 |
I agree with that, and it's not like the game is hard, but it's still
kinda stupid to hit a wall and not be able to level. it just makes no
sense. --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
ZFS | Posted 5/16/2007 11:19:39 PM | message detail | #019 |
oh god here comes captain fail --- Called "Godslayer" by some, feared by most. |
ZFS | Posted 5/16/2007 11:20:24 PM | message detail | #020 |
Yeah. That is one bad thing about it. There's definitely no powerleveling in Suikoden. --- Called "Godslayer" by some, feared by most. |
trannyscience | Posted 5/16/2007 11:20:43 PM | message detail | #021 |
Luc held his tablet and shut the **** up back then. this is when Suikoden knew what was up. --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
trannyscience | Posted 5/16/2007 11:50:28 PM | message detail | #022 |
#15: Lode Runner: The Legend Returns Year: 1994 System: PC Developer: Sierra / Douglas Smith lode runner was my favourite game of the 1980s when the decade ended. my first memory of a video game is playing Lode Runner for the A2E and I was absolutely in love with it. unfortunately, the game didn't age so well and it was pretty butt ugly by modern standards. hell, it was made in 1983, it should be. I could still enjoy it for nostalgic reasons, but past that? eh, there wasn't much to it. fortunately, the Greatest Remake of All Time came out in 1994, and it removed the need for nostalgia to enjoy the game. Legend Returns is just amazing. it takes the old action/puzzle hybrid and adds all kinds of cool weapons, awesome backgrounds and music that suits the game perfectly. it's basically the perfect puzzle game when you want more than just endless falling blocks. some of the level designs in Legend Returns are flat out amazing, too. some of the later levels are ridiculously fun and I love using some of the new weapons. setting up nooses to hang those evil red bastards? awesome. gas guns? also awesome. bombs? awesome, though they can get annoying because of the things you have to do with them. other than the sludge crap you throw at guys, I love every weapon. this game is so god damn fantastic. I want to put it ten spots higher just thinking about it. (oh, and you can make custom levels with the editor. there are communities out there that do ridiculous things with the level editor. if I was more hardcore, I'd try and figure those out. unfortunately, I don't have a deep knowledge of glitches and the like, and super crazy puzzles don't always appeal to me. I'm all about action over puzzle when it comes to Lode Runner!) --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
ExquisiteSamurai | Posted 5/16/2007 11:52:41 PM | message detail | #023 |
Suikoden II > Suikoden I --- Curently watching Death Note, Bleach, Naruto Shippuden, and Ghost Hunt! |
ExquisiteSamurai | Posted 5/16/2007 11:53:04 PM | message detail | #024 |
But of course both are freaking great and the best in the series --- Curently watching Death Note, Bleach, Naruto Shippuden, and Ghost Hunt! |
EggDragon2001 | Posted 5/16/2007 11:54:49 PM | message detail | #025 |
tag --- *is chubtoad* Early to bed, early to rise, gives a man a small ***** size |
ZFS | Posted 5/17/2007 12:04:07 AM | message detail | #026 |
The only Lode Runner I'm familiar with is the one on the N64, whichever that is. --- Called "Godslayer" by some, feared by most. |
andymancan1 | Posted 5/17/2007 12:06:36 AM | message detail | #027 |
I loved that Lode Runner game. Brings back memories. --- Haley Scarnato > your favorite American Idol finalist http://i129.photobucket.com/albums/p219/andymancan1/Haleyavatarpic.jpg |
trannyscience | Posted 5/17/2007 12:09:19 AM | message detail | #028 |
I've never played Lode Runner 64, but if it's anything like Lode Runner
2 (aka The Worst Sequel of All Time), I'll pass. play Legend Returns,
it's so damn good. --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
andymancan1 | Posted 5/17/2007 12:12:01 AM | message detail | #029 |
I hated Lode Runner 2. A 3D version sounded awesome, but it wasn't.
Also, I missed the editor of the original... making levels in LR2 was a
pain in the arse and not worth time. And the levels they had just
didn't feel right especially the 3Dness and poor controls. I need to find my old Lode Runner thing... but I think that computer is long gone. Let me see what I can do. I don't care for 2, never will again. --- Haley Scarnato > your favorite American Idol finalist http://i129.photobucket.com/albums/p219/andymancan1/Haleyavatarpic.jpg |
trannyscience | Posted 5/17/2007 12:13:29 AM | message detail | #030 |
mad props to anyone who knows and appreciates Legend Returns! yeah, I'm not a 3d action person at all, but LR2 was just objectively bad. there's a reason the series went back to 2d -- this was like Castlevania times 50000. --- i do not violation any rules "I'm abusing my powers and locking this stupid topic." - Kaas |
transience | Posted 5/17/2007 1:51:42 AM | message detail | #031 |
bumpin' my topix --- xyzzy |
TheKnightOfNee | Posted 5/17/2007 2:13:53 AM | message detail | #032 |
Lessee... Zork is something I've played once. I didn't get to beat it though. It seemed enjoyable for a text adventure though. And there was always a chance that you could be eaten by a grue! I used to be addicted to DDR, playing it several times a week for years. Eventually, it got to the point where my scores on most songs were as good as they would get. All improvements would be getting one less great and one more perfect than before. And some songs I had already AAA'd, so I couldn't beat any previous score. And when I hit that point, the game seemed tedious and lost a ton of replay value to me. It's because of that I moved on to harder music games like IIDX, and don't bother trying music games like Guitar Hero, which are much easier in terms of music games. I still like playing a game of DDR every now and then though. Uniracers... I wish I would've bought that when I had a chance. But then I remember, the last time I saw it in a store, I chose to buy Super Metroid instead, so I still made the right choice. --- Sushi, Kamikaze, Fujiyama, Nippon-Ichi... "i love you and aiya" - An IM from Richie259. Awww. |
Kaxon | Posted 5/17/2007 3:02:03 AM | message detail | #033 |
I should try Legend Returns sometime... I liked playing Lode Runner back in the day on my Apple IIgs. I love how S1 just moves - 5-10 minute dungeon, 3 minute scene, another dungeon, another scene, etc. it doesn't waste time screwing around with long-winded speeches or unimportant plot points. I love how you can plow through it in 10-15 hours if you know what you're doing. That pretty much describes one big thing I like about FF IV too. --- ....TCELES B HSUP |
Undeniable | Posted 5/17/2007 3:02:31 AM | message detail | #034 |
No mention of Ricardo or Frank? --- "Call that a god?... Fine, stand back. Lets see if I can perform one of your so called "Miracles".." - Killer, Shadow Hearts: From the New World |
transience | Posted 5/17/2007 3:02:43 AM | message detail | #035 |
spoilers :( --- xyzzy |
transience | Posted 5/17/2007 4:30:52 AM | message detail | #036 |
No mention of Ricardo or Frank? Ricardo as in the Lucia clone battle-wise, and Frank, the character that copies Joachim right down to the way he acquires weapons? yeah, nothin' to say about them. --- xyzzy |
Zylo the wolf | Posted 5/17/2007 5:00:21 AM | message detail | #037 |
Hmmm..... I know that these four games will be on this list: Xenogears Super Metroid Zero Mission Final Fantasy and maybe Tetris Attack? --- My Emperor, I failed you!!! |
transience | Posted 5/17/2007 9:27:09 AM | message detail | #038 |
heh, that contest I owned faces in back in 2005 is fresh in your memory. --- xyzzy |
Giggsalot | Posted 5/17/2007 9:29:52 AM | message detail | #039 |
old rant rant oldsmobile etc carry on --- The nature of Monkey was... irrepressible! http://www.last.fm/user/giggsalot/ |
LeonhartForever | Posted 5/17/2007 9:30:28 AM | message detail | #040 |
Needs more Final Fantasy X. --- "I'm only here to see how the story plays out. Any self-respecting leading man would do the same." - Balthier |
Applekidjosh | Posted 5/17/2007 10:49:00 AM | message detail | #041 |
23 - Final Fantasy 9 - This game is pretty "meh" to me. The ability
system is the kind of thing that just makes me want to grind away until
I master all the abilities I can at every time, then go buy new
equipment to do it all again. Unfortunately I can't, because battles
take 5+ minutes due to slow speed plus spending half the game with like
one physical attacker in your party. Then there's Amarant, and to a lesser extent Freya. Those guys had so much potential to be awesome characters, but they had almost no development... that sucked. Vivi is good though. And Chocobo Hot/Cold is probably my favorite Final Fantasy minigame of all time, or at least tied with Triple Triad. Getting Robe of Lords in the first Chocobo forest? Yes please. Maybe one of the things that drives me crazy about FFIX is there's almost no possible sequence breaking, either. And there should be, if this is supposed to be a throwback to the classic games. In all of those there would be a town or cave you weren't supposed to know about for a long time but if you got there early you'd get some badass magic or equipment. Nothing like that in IX. I don't hate it, and I don't think it's terrible. It's just pretty average to me, whereas most final fantasy games are above average - so it ends up down with FFVI at the bottom of my inequality. 21 - Everybody Loves Katamari Damacy - I don't remember what I was playing when this came out, but I didn't get very into this and have never picked it up. We own it and occasionally I'll see Amanda rolling roses... 18 - Dance Dance Revolution - aww yeah. I too put DDR/ITG in the same spot now. Just consider it the Four Panel Dance Game spot. Now if only my back would get better so I could actually play it... --- AKJ. The Cream of Super Robot Wars fanboyism. FC is 2706 8171 9420 for Diamond Good luck with Muk and its poison gas, make one wrong move and it'll kick your grass. |
transience | Posted 5/17/2007 11:06:13 AM | message detail | #042 |
Maybe one of the things that drives me crazy about FFIX is there's
almost no possible sequence breaking, either. And there should be, if
this is supposed to be a throwback to the classic games. In all of
those there would be a town or cave you weren't supposed to know about
for a long time but if you got there early you'd get some badass magic
or equipment. Nothing like that in IX. I always thought the Grand Dragon area in Gizamaluke was awesome for this.. old FF and DQ used to have a thing for owning you hard if you walked in the wrong area and the Grand Dragons are awesome like that. plus, with limit glove and some luck, you can kill them on cd1 and get a ton of experience. good times. as for nonlinearity, the only time that bothers me is when FF9 gets overly cinematic. the scenes are never long but they just never end. I always love when I get to the Ice Cavern on disc 1 because I actually get to play the damn game. --- xyzzy |
transience | Posted 5/17/2007 11:08:32 AM | message detail | #043 |
and while the battle speed is slow, I really like the actual battle
system. in that sense, the speed doesn't really bother me.. only when
I'm trying to get through a bad area does it really annoy me. --- xyzzy |
_Harmonica_ | Posted 5/17/2007 11:14:35 AM | message detail | #044 |
For some reason, for me IX's battles have never felt too slow at all. Then again, I also enjoyed the PSX version of VI, too... --- In life you have to do a lot of things you don't ****ing want to do. Many times, that's what the **** life is... one vile ****ing task after another. - Al Swearengen |
transience | Posted 5/17/2007 11:16:06 AM | message detail | #045 |
the ps1 version of 6 is awful if you've played the original version
beforehand. I mean, it's playable, but it's constantly annoying. CT is worse. FF4 might be worse too, but I haven't played it in a while. --- xyzzy |
therealmnm | Posted 5/17/2007 11:16:26 AM | message detail | #046 |
Yeah, FFIX did take wayyy too long to get
to the action. I thought FFVIII was bad, but at least it builds up to
the Dollet Landing. FFIX tries to charm you into the game. Needed more
action! That's one of the reason why I liked FFVII. Squaresoft packed
the demo with the PS1, and the game threw you right into the action. --- Currently playing: Guitar Hero 2, Gears of War, Saint's Row, SotN (XBLA), Burnout Revenge |
_Harmonica_ | Posted 5/17/2007 11:17:21 AM | message detail | #047 |
Oh, and I don't share Josh's desire to learn all the abilities as soon
as possible. One of the reasons I like IX is because seeing your
characters learn abilities and slowly become battle-hardened veterans
is so fun and addicting. --- In life you have to do a lot of things you don't ****ing want to do. Many times, that's what the **** life is... one vile ****ing task after another. - Al Swearengen |
transience | Posted 5/17/2007 11:17:31 AM | message detail | #048 |
actually, I thought FF8's battle system was slower than 9's thanks to
the damn GFs. I never really learned how to play 8 and just summoned
those suckers all the time, and watching them over and over is just
annoying. --- xyzzy |
therealmnm | Posted 5/17/2007 11:18:37 AM | message detail | #049 |
CT is worse. FF4 might be worse too, but I haven't played it in a while. No way CT is worse than FFVI on the PSX... I never played CT on the SNES besides once on a slow emulator, but if CT on FF Chronicles is slow, than the SNES version must be blazing. At least CT didn't take 8 seconds to get to the menu. FFIV wasn't bad either. --- Currently playing: Guitar Hero 2, Gears of War, Saint's Row, SotN (XBLA), Burnout Revenge |
transience | Posted 5/17/2007 11:19:38 AM | message detail | #050 |
I used to avoid healing in CT because of the menu load times! sometimes
I'd get low on health too. that always bothered me more than FF6's load
times, maybe because I went to the menu more in CT than FF6. who knows. --- xyzzy |
